Results 211 to 220 of about 173,053 (300)
‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran +3 more
wiley +1 more source
Navigated augmented reality is a valuable tool for precise glenoid component placement in angled bony augmentation reverse shoulder arthroplasty: A case series. [PDF]
Segers T +4 more
europepmc +1 more source
Blended and digital approaches in histology and pathology teaching: A scoping review
Abstract Histology and pathology education is evolving, driven by the integration of digital microscopy with other technological advances. Gaining insight into the impact of this transition, while understanding the perspectives of both students and educators, is important for improving teaching practices. This includes mapping teaching methods, digital
Eleonora Nava +3 more
wiley +1 more source
Augmented and Mixed Reality in Cardiac Surgery: A Narrative Review. [PDF]
Sarantopoulos A +3 more
europepmc +1 more source
Augmented reality for teaching undergraduate human anatomy: An educators' perspective
Abstract The purpose of this study was to explore the perspectives of Australian educators on using augmented reality (AR) as a method for learning human anatomy in the undergraduate health sciences. This will determine the current value of AR and guide future research and development. This prospective qualitative study used a mixed‐methods approach to
Ally Williams +2 more
wiley +1 more source
Using head-mounted augmented and virtual reality devices for anaesthesia education: a scoping review. [PDF]
Kuan MJ +2 more
europepmc +1 more source
Immersive reality capabilities of relieving hiraeth
Abstract Understanding how immersive experiences foster a sense of presence sufficient to rival real‐world experiences remains an open research area. Prior work has largely examined episodic memory recall in simulated environments, but less is known about how immersive technologies can reconnect individuals with personal memories.
Erica Mi, Fred Fonseca
wiley +1 more source
Augmented reality for advanced prosthetic training in non-amputees. [PDF]
Deus L, Wohlbach L, D'Andrea SE.
europepmc +1 more source
Abstract Antimicrobial stewardship (AMS) programs were introduced to promote the judicious use of antimicrobials and to combat antimicrobial resistance. Quantifying antibiotic consumption is an important part of AMS initiatives to achieve these objectives.
Marjan Kandimahforoujaki +3 more
wiley +1 more source

