Results 41 to 50 of about 176,512 (303)

From Single Atoms to Nanoparticles: Pathways Toward Efficient and Durable Pt/TiO2 Photocatalysts

open access: yesAdvanced Functional Materials, EarlyView.
Platinum single atoms on TiO2 nanosheets evolve into clusters and nanoparticles under ethanol photoreforming and thermal treatments. By controlling deposition and post‐treatments, particle size and location on specific facets are modulated. The study reveals how stability pathways determine efficiency, guiding the design of more durable photocatalysts.
Juan José Delgado   +6 more
wiley   +1 more source

Media Augmented Reality Untuk Meningkatkan Kemampuan Metakognitif IPA Siswa Kelas V SD

open access: yesJurnal Media dan Teknologi Pendidikan, 2022
Guru kurang berupaya dalam menyampaikan materi IPA dengan baik. Materi yang disajikan pada buku juga belum lengkap sehingga siswa kurang memahami IPA.
Gede Rian Perdana   +2 more
doaj   +1 more source

Pembangunan Aplikasi Augmented Reality Untuk Promosi Perusahaan Properti [PDF]

open access: yes, 2017
Augmented Reality (AR) adalah ragam dari Virtual Environment (VE) atau Virtual Reality (VR). AR menggabungkan dunia nyata dengan dunia virtual menggunakan media secara langsung, sehingga objek 3 Dimensi yang dibuat melalui ...
Erik, DS   +2 more
core  

Domain Wall Rebounds Driven by Competing Entropic and Spin‐Transfer Torques in Cylindrical Nanowires

open access: yesAdvanced Functional Materials, EarlyView.
Domain‐wall motion in cylindrical magnetic nanowires driven by nanosecond current pulses. Low current densities efficiently displace domain walls, whereas higher currents cause rebound at the wire ends. The effect results from the interplay between spin‐transfer torque and thermally induced processes, highlighting the role of thermal gradients in ...
Elias Saugar   +11 more
wiley   +1 more source

Bridging the Gap Between Real and Artificial Worlds: The Next Generation Classroom [PDF]

open access: yes, 2018
Students today represent a new generation of learner which requires us to look beyond our tradition training methods. Augmented Reality (AR) has already shown great promise of transforming the way interact with students in any technically driven ...
Brown, Lori
core   +1 more source

2D Magnetic and Topological Quantum Materials and Devices for Ultralow Power Spintronics

open access: yesAdvanced Functional Materials, EarlyView.
2D magnets and topological quantum materials enable ultralow‐power spintronics by combining robust magnetic order with symmetry‐protected, Berry‐curvature‐driven transport. Fundamentals of 2D anisotropy and spin‐orbit‐coupling induced band inversion are linked to scalable growth and vdW stacking.
Brahmdutta Dixit   +5 more
wiley   +1 more source

Negotiating Reality [PDF]

open access: yes, 2009
Our understanding of research through design is demonstrated by a close examination of the methods used in the project lifeClipper2. This design research project investigates the applicability of immersive outdoor Augmented Reality (AR).
Felix, Nadine   +2 more
core  

Additive Manufacturing of NiTi Shape Memory Alloys for Elastocaloric Applications: A Review

open access: yesAdvanced Functional Materials, EarlyView.
Additive manufacturing enables complex NiTi architectures that overcome key limitations in elastocaloric refrigeration, including poor heat transfer and high mechanical work input. This review surveys recent advances in LPBF‐ and DED‐fabricated NiTi shape memory alloys for elastocaloric applications, highlighting process–structure–performance ...
Ignatius Andre Setiawan   +7 more
wiley   +1 more source

Future of Augmented Reality [PDF]

open access: yes, 2017
Today virtual reality is very popular, but it is used mostly for entertainment. In future augmented reality referred to as the integration of digital information with the user's environment in real time will be the most popular thing in the world ...
Martynenko, A. A.   +3 more
core  

Future Trends of Virtual, Augmented Reality, and Games for Health [PDF]

open access: yes, 2014
Serious game is now a multi-billion dollar industry and is still growing steadily in many sectors. As a major subset of serious games, designing and developing Virtual Reality (VR), Augmented Reality (AR), and serious games or adopting off-the-shelf ...
Anderson, Paul   +2 more
core   +1 more source

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