Results 81 to 90 of about 136,808 (214)
Dynamic skin deformation using finite difference solutions for character animation [PDF]
We present a new skin deformation method to create dynamic skin deformations in this paper. The core elements of our approach are a dynamic deformation model, an efficient data-driven finite difference solution, and a curve-based representation of 3D ...
Beeler +40 more
core +1 more source
A Practical Guide to 3D Printing for Chemistry and Biology Laboratories
Abstract Three‐dimensional (3D) printing promises a revolution in laboratory creativity by enabling rapid prototyping, broader availability of scientific apparatuses, and transformative scientific workflows. We believe all chemistry and biology laboratories should equip themselves with one or more 3D printers and a critical mass of scientists trained ...
Arjun S. Pamidi +2 more
wiley +1 more source
Realidad virtual en la educación: Matemáticas en tercer grado de primaria [PDF]
Se cumplió con el objetivo señalado en este trabajo de tesis que fue desarrollar una aplicación de RV funcional enfocada al tema de fracciones, que se imparte durante el proceso de enseñanza – aprendizaje a los alumnos de tercer grado de primaria, en ...
Maldonado Rodríguez, Carlos Alberto +1 more
core
Recover:designing a videogame to assist with recovery from PTSD [PDF]
Recover is a game prototype that was developed to explore the potential of videogames to provide users recovering from PTSD with an alternative form of immersive self-help.
J. S. Sloan, Robin, Macleod, Eilidh
core
Web based Data visualization for an Immersive 3D Therapy Game for Treating Hemispatial Neglect [PDF]
Neglect affects an estimated one in four individuals who experience a stroke. Because of its association with overall stroke severity, individuals with neglect tend to have poorer prognosis for recovery.
Zhou, Jingyi
core
Constructing a 3D motorcycle model for game development usage in Unreal Engine 4 [PDF]
The purpose of this thesis was to examine the process of creating a 3D model of a motorcycle from the concept stage to the game ready object. The model was designed for a current generation game engine (Unreal Engine 4) and was created using the newest ...
Salminen, Juuso
core
3D Drawing Application Using Kinect [PDF]
Práca informuje o procese vytvárania 3d kresliacej aplikácie s pomocou Kinectu. Nachádzajú sa tu príklady iných 3d modelovacích editorov, popisy rozhraní pre prácu s Kinectom a popis použitých technológií, pri programovaní. V závere, je zhodnotený prínos
Bačik, Radoslav
core
Моделирование в автомобильном строении [PDF]
Purpose this article is to talk about modeling in the automotive industry. I describe some aspects of this theme and explain why modeling is very import research method for it.
Осмоналиев, Т. М.
core
Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4
Abhishek Kumar
semanticscholar +1 more source
Markerless Motion Capture in the Crowd [PDF]
This work uses crowdsourcing to obtain motion capture data from video recordings. The data is obtained by information workers who click repeatedly to indicate body configurations in the frames of a video, resulting in a model of 2D structure over time ...
Bregler, Christoph +2 more
core

