Results 31 to 40 of about 24,505,369 (254)

Data Literacy for Citizenship: Print & Play Wifi & Data

open access: yes, 2023
Este documento es un print&play del juego 'Wifi & Data', diseñado dentro del proyecto Erasmus + DALI: Data Literacy for Citizenship. Al imprimir este documento tienes todo lo necesario para jugar a dicho juego y fomentar la alfabetización en ...
DALI: Data Literacy for Citizenship   +2 more
core  

Evaluating GenAI‐produced feedback on undergraduate bioscience essays against good higher education feedback practice

open access: yesFEBS Open Bio, EarlyView.
This pilot study investigates the potential of Generative AI to provide formative feedback to students. ChatGPT was prompted to provide feedback on Year 1 Bioscience essays, which were evaluated against established good feedback practices. GenAI‐authored feedback had useful elements, but was limited in scope. GenAI may have potential to provide instant,
Annabel Court   +3 more
wiley   +1 more source

Peningkatan Literasi Sains Siswa Madrasah Ibtidaiyah melalui Pengembangan Media Big Book

open access: yesDawuh Guru
The main key to increasing scientific literacy is student involvement in learning by using appropriate learning media such as big book media. This research aims to explain how to increase science literacy through the development of Big Book media.
Roro Alfi Hamdiyah
doaj   +1 more source

Data Literacy for Citizenship: Print & Play Data Iceberg

open access: yes, 2023
Este documento es un print&play del juego 'Data Iceberg', diseñado dentro del proyecto Erasmus + DALI: Data Literacy for Citizenship. Al imprimir este documento tienes todo lo necesario para jugar a dicho juego y fomentar la alfabetización en ...
Castañeda, Linda   +2 more
core  

Self‐Regulated Learning Meets AI: Reinterpreting Self‐Regulation, Co‐Regulation, and Socially Shared Regulation in Human–AI Interaction

open access: yesNew Directions for Adult and Continuing Education, EarlyView.
ABSTRACT Advancing artificial intelligence (AI) has transformed learning and work, yet higher education and professional development programs have not systematically equipped learners for AI‐prevalent environments. This lack of preparation creates uncertainty regarding control, responsibility, trust, and accountability.
Moon‐Heum Cho, Jerusalem Merkebu
wiley   +1 more source

CGIAR Platform for Big Data in Agriculture - Plan of Work and Budget 2021 [PDF]

open access: yes, 2021
The CGIAR Platform for Big Data in Agriculture is a cross-cutting program of the global CGIAR consortium of non-profit research institutes looking into virtually every aspect of food security spanning: genomics, breeding, agroecology, climate science ...
CGIAR Platform for Big Data in Agriculture
core   +2 more sources

Trends in data literacy, 2018-2023: a review of the literature

open access: yesInformation Research: An International Electronic Journal
Introduction. A review of the literature on data literacy from 2018 to mid-2023. Method. A scoping review of the data literacy literature, in order to provide an overview of a topic, clarify key concepts, and identifying knowledge gaps. Analysis. A
Leanne Bowler, Charlie Shaw
doaj   +3 more sources

Harnessing technological innovation and digital capabilities for resilience in developing economies

open access: yesSustainable Technology and Entrepreneurship
The study aims to examine how technological leapfrogging, as a smart and sustainable adaptation strategy, influences organizational resilience in small and medium-sized manufacturing enterprises (SMEs) of the developing economies.
Rahila Hanif   +2 more
doaj   +1 more source

Data Literacy for Citizenship: Print & Play Daliopoly

open access: yes, 2023
Este documento es un print&play del juego 'Daliopoly', diseñado dentro del proyecto Erasmus + DALI: Data Literacy for Citizenship. Al imprimir este documento tienes todo lo necesario para jugar a dicho juego y fomentar la alfabetización en ...
DALI: Data Literacy for Citizenship   +2 more
core  

Comparing the Effect of Semi‐Immersive Virtual Reality, Computerized Cognitive Training, and Traditional Rehabilitation on Cognitive Function in Multiple Sclerosis: A Randomized Clinical Trial

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Background Cognitive impairment is a common non‐motor symptom in Multiple Sclerosis (MS), negatively affecting autonomy and Quality of Life (QoL). Innovative rehabilitation strategies, such as semi‐immersive virtual reality (VR) and computerized cognitive training (CCT), may offer advantages over traditional cognitive rehabilitation (TCR ...
Maria Grazia Maggio   +8 more
wiley   +1 more source

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