Results 161 to 170 of about 595 (210)
Evolutionary dynamics in the two-locus two-allele model with weak selection. [PDF]
Pontz M, Hofbauer J, Bürger R.
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Why are small males aggressive? [PDF]
Morrell LJ, Lindström J, Ruxton GD.
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Cooperation and self-interest: Pareto-inefficiency of Nash equilibria in finite random games. [PDF]
Cohen JE.
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Cooperation, norms, and revolutions: a unified game-theoretical approach. [PDF]
Helbing D, Johansson A.
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Power asymmetry destabilizes reciprocal cooperation in social dilemmas
Colnaghi M +3 more
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Pure Nash Equilibria in Bimatrix Games
In this paper, we study the existence of pure Nash equilibria in bimatrix games. Shapley, L. S. [[1964] Some topics in two-person games, in Advances in Game Theory, eds. Dresher, M., Shapley, L. S. & Tucker, A. W. Princeton (University Press, Princeton), pp.
Nagarajan Krishnamurthy, Lina Mallozzi
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Stochastic evolutionary dynamics of bimatrix games
Evolutionary game dynamics of two-player asymmetric games in finite populations is studied. We consider two roles in the game, roles alpha and beta. alpha-players and beta-players interact and gain payoffs. The game is described by a pair of matrices, which is called bimatrix.
大槻, 久, OHTSUKI, Hisashi
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On Random Symmetric Bimatrix Games
International Game Theory Review, 2020An experiment was conducted on a sample of [Formula: see text] randomly generated symmetric bimatrix games with size [Formula: see text] and [Formula: see text]. Distribution of support sizes and Nash equilibria are used to formulate a conjecture: for finding a symmetric NEP it is enough to check supports up to size [Formula: see text] whereas for ...
Jozsef Abaffy, Ferenc Forgó
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Equilibrium Points of Bimatrix Games
Journal of the Society for Industrial and Applied Mathematics, 1964An algebraic proof is given of the existence of equilibrium points for bimatrix (or two-person, non-zero-sum) games. The proof is constructive, leading to an efficient scheme for computing an equilibrium point. In a nondegenerate case, the number of equilibrium points is finite and odd. The proof is valid for any ordered field.
Lemke, C. E., Howson, J. T. jun.
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Hard-to-Solve Bimatrix Games [PDF]
The Lemke-Howson algorithm is the classical method for finding one Nash equilibrium of a bimatrix game. This paper presents a class of square bimatrix games for which this algorithm takes, even in the best case, an exponential number of steps in the ...
Rahul Savani, Bernhard Von Stengel
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