Results 31 to 40 of about 15,688 (218)
Acceleration of stereo-matching on multi-core CPU and GPU [PDF]
This paper presents an accelerated version of a dense stereo-correspondence algorithm for two different parallelism enabled architectures, multi-core CPU and GPU.
Cockshott, Paul +2 more
core +1 more source
A Unified Framework for Depth Prediction from a Single Image and Binocular Stereo Matching
Depth information has long been an important issue in computer vision. The methods for this can be categorized into (1) depth prediction from a single image and (2) binocular stereo matching.
Wei Chen +6 more
doaj +1 more source
A Surface Relief Meter Based on Trinocular Vision [PDF]
The concept for the relief meter being developed, appears to function well, when used with the artificial images. The described matching criterion leads to high matching percentages, and accurate results.
Balendonck, J. +4 more
core +3 more sources
A Spike-Based Neuromorphic Architecture of Stereo Vision
The problem of finding stereo correspondences in binocular vision is solved effortlessly in nature and yet it is still a critical bottleneck for artificial machine vision systems.
Nicoletta Risi +4 more
doaj +1 more source
Effect of visual perception training on binocular visual function reconstruction in patients after strabismus surgery [PDF]
AIM: To explore the effect of visual perception learning software training (VPT) on binocular visual function reconstruction in children with intermittent exotropia after strabismus surgery.
Yu Su, Fei Wang, Tao Wang, Qin-Mei Wang
doaj +1 more source
Cue combination for 3D location judgements [PDF]
Cue combination rules have often been applied to the perception of surface shape but not to judgements of object location. Here, we used immersive virtual reality to explore the relationship between different cues to distance.
Gilson, Stuart J +2 more
core +1 more source
An Improved Sum of Squared Difference Algorithm for Automated Distance Measurement
In recent years, with improvement of photoelectric conversion efficiency and accuracy, photoelectric sensor was arranged to simulate binocular stereo vision for 3D measurement, and it has become an important distance measurement method. In this paper, an
Yue Lin, Yixun Gao, Yao Wang
doaj +1 more source
Stereo and motion parallax cues in human 3D vision: can they vanish without a trace? [PDF]
In an immersive virtual reality environment, subjects fail to notice when a scene expands or contracts around them, despite correct and consistent information from binocular stereopsis and motion parallax, resulting in gross failures of size constancy (A.
Glennerster, Andrew +2 more
core +1 more source
Distance Measurement System Based on Binocular Stereo Vision
Binocular stereo vision uses two cameras of the same specification instead of human eyes for measurement and judgment. The basic principle of binocular vision ranging is to simultaneously capture the image of the measured object by using two left and right cameras.
Xiyan Sun +7 more
openaire +1 more source
Apparent sharpness of 3D video when one eye's view is more blurry. [PDF]
When the images presented to each eye differ in sharpness, the fused percept remains relatively sharp. Here, we measure this effect by showing stereoscopic videos that have been blurred for one eye, or both eyes, and psychophysically determining when ...
Jain, Ankit +4 more
core +2 more sources

