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Business simulation games as an active learning teaching methodology: students' perceptions
International Journal of Innovation and Learning, 2021Tatiani Schmitt +2 more
exaly
2013
This chapter presents the key features of the games and we categorize business games in terms of their evolution and key learning objectives.
Baldissin N. +2 more
openaire +2 more sources
This chapter presents the key features of the games and we categorize business games in terms of their evolution and key learning objectives.
Baldissin N. +2 more
openaire +2 more sources
Goal-setting and business gaming
1989Goal-setting is a vital stage in the corporate planning process - goals being the means by which an organisation's long-term objectives are oprerationalised. A rigorous goal-setting discipline is necessary for effectimentation of the strategic plan - the resultant network of goals acting as a model of the organisation's strategy over the planning ...
openaire +2 more sources
Computer-based business games in higher education: A proposal of a gamified learning framework
Technological Forecasting and Social Change, 2022Yilsy Nunez, Mercedes Grijalvo
exaly
Flow and business simulation games: A typology of students
International Journal of Management Education, 2020Sara Catalan, Isabel Buil
exaly
The Effectiveness of Business Games in Strategic Management Course Work
Simulation and Gaming, 1997Joseph Wolfe
exaly

