Results 91 to 100 of about 11,612 (187)

Hardcora, Proyecto de cómic

open access: yes, 2021
[ES] La siguiente memoria recoge el proceso de creación del proyecto de cómic titulado HARDCORA, en ella se abarca desde la gestación de la idea hasta la finalización del cómic y posterior autopublicación.
Pastor Fresquet, Mario
core  

The Seven Design Principles for Co‐Creating Health Information Visuals for People With Learning Disabilities

open access: yesBritish Journal of Learning Disabilities, EarlyView.
ABSTRACT Background People with learning disabilities often face significant challenges in understanding health information. Pictorial supports are widely assumed to improve communication for people with learning disabilities, yet little research examines how visual communication can be effectively designed for this group.
Alison Drewett   +5 more
wiley   +1 more source

Young People's Lived Experiences of Care Relationships in Finnish Out‐Of‐Home Care

open access: yesChild &Family Social Work, EarlyView.
ABSTRACT This study explores how young people who have lived in out‐of‐home care in Finland experience their relationships with caregivers and how these experiences can be interpreted through the lens of care ethics. The focus is on everyday practices in out‐of‐home care, where relational care and professional responsibilities intersect.
Susanna Riekkoniemi   +2 more
wiley   +1 more source

Filosofía desde el cómic

open access: yes, 1990
El presente proyecto pretende utilizar el cómic en las clases de Filosofía como prueba, es decir, como provocador, informador sustancial, reforzador y diagnóstico amable de los alumnos. Utilizar el cómic como estímulo e introducción a un conocimiento más
Pino Capote, R.
core  

Generative Cutout Animation

open access: yesComputer Graphics Forum, EarlyView.
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov   +3 more
wiley   +1 more source

Museo del cómic en Atocha [Hojas Resumen]

open access: yes, 2008
Museo del cómic en ...
González García, José Carlos
core  

Thinking Inside the Box: Considerations for Putting Data Physicalization Workshops in a Box

open access: yesComputer Graphics Forum, EarlyView.
Abstract Visualization researchers utilize workshops both for applied research and to engage different populations with visualization‐based activities. While there are many benefits to running visualization workshops, their utility and impact rely on the presence of a researcher who has deep knowledge about visualization theory and practice.
D. Akbaba   +4 more
wiley   +1 more source

Cómic de creación de empresas : jóvenes emprendedores

open access: yes, 1990
Este material presenta de manera gráfica y sencilla a los jóvenes, mediante un cómic, qué deben hacer para montar su propia empresa, para ser emprendedores. Se basa en las situaciones de los diversos personajes del cómic.
Beltrán, Gabriel   +2 more
core  

The Story(line) So Far: A Survey on Storyline Visualization

open access: yesComputer Graphics Forum, EarlyView.
Abstract Storyline visualizations model narratives as temporal networks, using x‐monotone lines to represent entities and their interactions over time. This technique offers an intuitive way to reveal structural patterns over time, such as character co‐occurrence and narrative flow.
S. Di Bartolomeo   +4 more
wiley   +1 more source

Autoras en el boom del cómic adulto. Cómic feminista en la Historieta española (1975-1984) [PDF]

open access: yes, 2016
347 p.El objetivo de esta tesis doctoral es doble. Por un lado, realizar una historiografía de cinco mujeres autoras de cómic feminista en el boom del cómic adulto 1975-1984.
Monge Blanco, Azucena
core   +2 more sources

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