Results 21 to 30 of about 337,591 (267)

Creating Cartoon Character Inspired by Islamic Arts

open access: yesJournal of Architecture, Art & Humanistic Science, 2016
The foreign cartoon character has a great impact on Arabian children and especially Egyptians.They love, attract, and watch it everyday. In addition, it has a great effect on their attitude towards others, and it confirms the idea of enhancing the ...
Alyaa Abdel Latif
doaj   +1 more source

E-super vertex magic labeling of cartoon flowers and wounded flowers

open access: yesAKCE International Journal of Graphs and Combinatorics, 2020
In this paper, we define a new class of graph called the cartoon flower and then show that E-super vertex magic labeling does not exist for the class of cartoon flower graphs.
Sarita Nemani, Ganesh Joshi
doaj   +1 more source

Cartoon Computation: Quantum-like computing without quantum mechanics [PDF]

open access: yes, 2006
We present a computational framework based on geometric structures. No quantum mechanics is involved, and yet the algorithms perform tasks analogous to quantum computation.
  +18 more
core   +2 more sources

Designing Cartoon as a Supplementary English Material for English Structure Subject

open access: yesDinamika Ilmu, 2015
Cartoon comes from an Italian word ‘Cartone’  meaning a large paper. It is designed not only as the media to describe daily activities, but also to entertain, criticize, provoke, and even to teach people.
Sulistini Dwi Putranti, Nurawati Mina
doaj   +1 more source

Improving the Confining Properties against Oiling and Wetting of the Cardboard Paper Using PET Nanoparticles Coating

open access: yesIraqi Journal of Industrial Research, 2022
Paper or cardboard with porous surfaces have been transformed into oil- and water-resistant surfaces by coating them with nano-PET to fill the pores and increase their ability to absorb oil while keeping the fibers from swelling.
Mohammad H. Al-Dharob   +6 more
doaj   +1 more source

Children's interactions with interactive toy technology [PDF]

open access: yes, 2003
Digital toys offer the opportunity to explore software scaffolding through tangible interfaces that are not bound to the desktop computer. This paper describes the empirical work completed by the CACHET (Computers and Children's Electronic Toys) project ...
Airey, S.   +3 more
core   +2 more sources

Line Drawing Extraction from Cartoons Using a Conditional Generative Adversarial Network

open access: yesApplied Sciences, 2021
Recently, three-dimensional (3D) content used in various fields has attracted attention owing to the development of virtual reality and augmented reality technologies. To produce 3D content, we need to model the objects as vertices. However, high-quality
Kyungho Yu, Juhyeon Noh, Hee-Deok Yang
doaj   +1 more source

2.5D cartoon models [PDF]

open access: yes, 2010
We present a way to bring cartoon objects and characters into the third dimension, by giving them the ability to rotate and be viewed from any angle. We show how 2D vector art drawings of a cartoon from different views can be used to generate a novel ...
Durand, Fredo   +2 more
core   +1 more source

KARTUN KARIKATUR MEDIA KOMUNIKASI SOSIAL DALAM MEDIA CETAK

open access: yesGelar: Jurnal Seni Budaya, 2016
Caricature Cartoon, a whole word that can be realized in the picture. Pictures like this are usually found in the print media, newspapers, magazines and books. Some of the readers sometimes only a cursory look, if by chance they are definitely worth high
Sri Indratmi Yudiarti
doaj   +1 more source

Crossing the ‘Uncanny Valley’: Adaptation to Cartoon Faces Can Influence Perception of Human Faces

open access: yes, 2010
In this study we assessed whether there is a single face space common to both human and cartoon faces by testing whether adaptation to cartoon faces can affect perception of human faces.
Chen, Haiwen   +3 more
core   +2 more sources

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