Results 171 to 180 of about 83,945 (312)
A Comparison of Two Procedures for Assessing Preference in a Classroom Setting. [PDF]
Radley KC +3 more
europepmc +1 more source
Abstract Study‐abroad programs are increasingly adopted and supported by institutions and governments as a strategic tool for deepening internationalisation and public diplomacy through people‐to‐people, institution‐to‐institution and country‐to‐country connections.
Ly Thi Tran, Thinh Huynh
wiley +1 more source
Generalization of an Early Intervention for Inhibited Preschoolers to the Classroom Setting. [PDF]
Barstead MG +5 more
europepmc +1 more source
Abstract The integration of generative artificial intelligence (generative AI) in higher education is reshaping student engagement, yet its impact on postgraduate international students remains underexplored. This study examines how generative AI shapes postgraduate international students' engagement through a psychological needs perspective.
Olatunji David Adekoya +4 more
wiley +1 more source
Flipping the classroom to teach Millennial residents medical leadership: a proof of concept
Alicia T Lucardie,1 Lizanne Berkenbosch,2 Jochem van den Berg,3 Jamiu O Busari3,4 1Faculty of Health, Medicine and Life Sciences, Maastricht University, 2Department of Pediatrics, Maastricht University Medical Centre, Maastricht, 3Department of ...
Lucardie AT +3 more
core
Contrasting roles of school and public libraries in lower primary pupils' reading
Abstract Libraries represent an important institutional component of children's reading socialisation, yet their role is often treated as uniform despite substantial differences between school and public libraries. This study examines how visits to school and public libraries relate to pupils' reading attitudes, practices and self‐assessed reading ...
Kateřina Balcarová, Jiří Balcar
wiley +1 more source
Form flows function: Learner‐centered game Re‐design in a STEM classroom
Abstract Re‐designing games facilitates interest‐driven learning and immerses learners in systems thinking. However, there are limited studies exploring how the form and function of tabletop games influence learners' design decisions and learning experiences. To address this gap, we conducted a mixed‐methods study in a STEM classroom in western Canada.
Farzan Baradaran Rahimi +2 more
wiley +1 more source
Aligning school improvement – From goal setting to classroom application.
By connecting district goal setting to school initiatives and classroom application, a Virginia school district makes accountability ...
Stevens, Carol J. +2 more
core
Keeping up with the 'digital natives': Integrating Web 2.0 technologies into classroom practice.
This report describes a self-study using an action research spiral of problem analysis, intervention design, trial, reflection and analysis. The main purpose of the study was to investigate and evaluate whether Web 2.0 technologies and, in particular ...
Cleary, Alison
core

