Results 91 to 100 of about 3,369,715 (200)
The ghost imaging technique allows us to recover information about an object in conditions of noisy transmission channels, commensurate with the intensity of the speckle structures involved in the reconstruction.
E. N. Oparin +3 more
doaj +1 more source
Real‐time by‐example texture synthesis and filtering using local statistics exchange
Abstract Real‐time by‐example texture synthesis is used in interactive virtual worlds to generate the appearance of an unbounded surface from an exemplar texture with as few repetitions as possible. Currently, leading real‐time methods rely on a tiling and blending scheme which is known to synthesize well texture patterns with little spatial ...
Nicolas Lutz, Guillaume Gilet
wiley +1 more source
Abstract Correlation‐based rendering techniques continue to advance, and efficiently exploiting correlations between pixel estimates has become increasingly important. The deep combiner framework [BHHM20] allows us to fuse independent and correlated pixel estimates but focuses solely on spatial correlations.
W. Zhou, E. Hughes, T. Hachisuka
wiley +1 more source
Improving PSNR and computational efficiency in orthogonal ghost imaging
In this paper, we present an orthogonal ghost imaging (OGI) method based on two-dimensional discrete cosine transform (2D-DCT) patterns. Unlike traditional methods that are based on random or sinusoidal patterns, our method relies on structured ...
Kobra Hassanzadeh +3 more
doaj +1 more source
Phaseless Radar Coincidence Imaging with a MIMO SAR Platform
The correlation-based synthetic aperture radar imaging technique, termed radar coincidence imaging, is extended to a fully multistatic multiple-input multiple-output (MIMO) synthetic aperture radar (SAR) configuration.
Aaron V. Diebold +2 more
doaj +1 more source
OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS
Abstract Recent advances in 3D Gaussian Splatting (3DGS) have achieved state‐of‐the‐art results for novel view synthesis. However, efficiently capturing high‐fidelity reconstructions of specific objects within complex scenes remains a significant challenge.
Haiyi Li +3 more
wiley +1 more source
Multi-Wavelength Computational Ghost Imaging Based on Feature Dimensionality Reduction
Multi-wavelength ghost imaging usually involves extensive data processing and faces challenges such as poor reconstructed image quality. In this paper, we propose a multi-wavelength computational ghost imaging method based on feature dimensionality ...
Hong Wang +5 more
doaj +1 more source
NAADF: Globally Illuminated Voxel Worlds Accelerated with Nested Axis‐Aligned Distance Fields
Abstract Achieving realistic rendering of 3D scenes in real time using path tracing is challenging due to the high sample count required, with ray tracing as the bottleneck. Focusing on voxels as a geometry representation offers significant opportunities for optimizations, especially for tracing the rays, but also for computing the samples.
A. Ulschmid +4 more
wiley +1 more source
Noise-Robust Computational Ghost Imaging at Microwave Frequencies
We experimentally demonstrate microwave computational ghost imaging that reconstructs images under in-band jamming up to 36 dB above the target return, with point-spread function analysis quantifying imaging resolution.
Jongheon Suh, Yoon-Ho Kim
core +1 more source
SAGE: Structure‐Aware Generative Video Transitions between Diverse Clips
Abstract Video transitions aim to synthesize intermediate frames between two clips, but naïve approaches such as linear blending introduce artifacts that limit professional use or break temporal coherence. Traditional techniques (cross‐fades, morphing, frame interpolation) and recent generative inbetweening methods can produce high‐quality plausible ...
Mia Kan, Yilin Liu, Niloy J. Mitra
wiley +1 more source

