Results 11 to 20 of about 3,000,211 (229)

Embedded Implicit Stand-ins for Animated Meshes: a Case of Hybrid Modelling [PDF]

open access: yes, 2008
In this paper we address shape modelling problems, encountered in computer animation and computer games development that are difficult to solve just using polygonal meshes.
Fryazinov, Oleg   +4 more
core   +7 more sources

Real-Time Character Animation for Computer Games [PDF]

open access: yes, 2001
The importance of real-time character animation in computer games has increased considerably over the past decade. Due to advances in computer hardware and the achievement of great increases in computational speed, the demand for more realism in computer
Anderson, Eike F., Eike F Anderson
core   +7 more sources

Highly stylised drawn animation [PDF]

open access: yes, 2006
In this paper we argue for our NPAR system as an effective 2D alternative to most of NPR research which is focused on frame coherent stylised rendering of 3D models.
Willis, P.   +9 more
core   +1 more source

A Novel Implicit Neural Representation for Volume Data

open access: yesApplied Sciences, 2023
The storage of medical images is one of the challenges in the medical imaging field. There are variable works that use implicit neural representation (INR) to compress volumetric medical images.
Armin Sheibanifard, Hongchuan Yu
doaj   +1 more source

Eye Movements and Attention for Behavioural Animation [PDF]

open access: yes, 2002
This paper describes a simulation of attention behaviour aimed at computer-animated characters. Attention is the focusing of a person’s perception on a particular object. This is useful for computer animation as it determines which objects the character
Dodgson, N.A.   +3 more
core   +1 more source

Computer animation of clouds [PDF]

open access: yesProceedings of Computer Animation '94, 2002
Computer animation of outdoor scenes is enhanced by realistic clouds. I discuss several different modelling and rendering schemes for clouds, and show how they evolved in my animation work. These include transparency-textured clouds on a 2D plane, smooth shaded or textured 3D cloud surfaces, and 3D volume rendering.
openaire   +2 more sources

Computer facial animation: a review [PDF]

open access: yes, 2013
Computer facial animation is not a new endeavour as it had been introduced since 1970s. However, animating human face still presents interesting challenges because of its familiarity as the face is the part used to recognize individuals.Facial ...
Alfian Abdul Halin   +7 more
core   +1 more source

AYAH - Sign: Collaborative Digital Art With The Grenfell Communities

open access: yesInternational Journal of Film and Media Arts, 2021
Coinciding with the one-year anniversary of the Grenfell tragedy, local artistic practitioners Oliver M. Gingrich, of media art plat­form ART IN FLUX, and artist researcher Sara Choudhrey, curated a series of workshops and events as part of the project ...
Oliver Mag Gingrich, Sara Choudhrey
doaj   +1 more source

Pengembangan Media Pembelajaran Fisika Berbasis Animasi komputer Untuk Sekolah Menengah Atas Berbasis Macromedia Flash 8

open access: yesJurnal Pendidikan Fisika, 2014
The research was motivated by the learning process of physics is less interest, but phyisics learning will be easier to accepted with students if the learning process is packed more interesting.
Arif Rahman Aththibby
doaj   +3 more sources

The aesthetic values of Birds' motion in animated cartoons

open access: yesJournal of Architecture, Art & Humanistic Science, 2019
This research highlights the importance of the analytical study of the birds’ movements and the aesthetic values of this movement. Since animation is considered as a development of visual arts since the beginning of creation, it was necessary to study ...
Radwa El Gayar   +2 more
doaj   +1 more source

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