Results 21 to 30 of about 2,770,113 (376)

Computer Simulation of Water Flow Animation Based on Two-Dimensional Navier-Stokes Equations

open access: yesAdvances in Mathematical Physics, 2021
Simulation of water flow animation is a significant and challenging subject in computer graphics. With the continuous development of computational fluid dynamics and computer graphics, many more effective simulation methods have been developed, and fluid
Rushi Cao, Ruyun Cao
doaj   +1 more source

A survey of modeling, rendering and animation of clouds in computer graphics

open access: yesThe Visual Computer, 2020
Clouds play an important role in enhancing the realism of outdoor scenes in computer graphics (CG). Realistic cloud generation is a challenging task, which entails processes such as modeling, photorealistic rendering and simulation of the clouds.
P. Goswami
semanticscholar   +1 more source

Application of Cubic B-spline Curve in Computer-Aided Animation Design

open access: yesComputer-Aided Design and Applications, 2020
. Curves are one of the main research objects of differential geometry, and curved surfaces are one of the important research contents. Curves and surfaces are widely used in real life, such as architectural design, animation design and industrial ...
Liang Li
semanticscholar   +1 more source

Developing Educational Computer Animation Based on Human Personality Types [PDF]

open access: yesarXiv.org, 2015
Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. By its definition, it refers to simulated motion pictures showing movement of drawn objects, and is often defined as the art ...
S. Musa   +3 more
semanticscholar   +1 more source

Shape Analysis on Lie Groups with Applications in Computer Animation [PDF]

open access: yesarXiv.org, 2015
Shape analysis methods have in the past few years become very popular, both for theoretical exploration as well as from an application point of view. Originally developed for planar curves, these methods have been expanded to higher dimensional curves ...
E. Celledoni, Markus Eslitzbichler
semanticscholar   +1 more source

A Survey of Computer Animation [PDF]

open access: yesComputer Graphics Forum, 1988
AbstractA survey on computer animation is presented with three specific goals: To clarify what people understand by computer animation. To separate the different aspects of computer animation and underline its main problems. To present the different solutions given to these problems.
Dani Tost, Xavier Pueyo
openaire   +1 more source

A Novel Implicit Neural Representation for Volume Data

open access: yesApplied Sciences, 2023
The storage of medical images is one of the challenges in the medical imaging field. There are variable works that use implicit neural representation (INR) to compress volumetric medical images.
Armin Sheibanifard, Hongchuan Yu
doaj   +1 more source

AYAH - Sign: Collaborative Digital Art With The Grenfell Communities

open access: yesInternational Journal of Film and Media Arts, 2021
Coinciding with the one-year anniversary of the Grenfell tragedy, local artistic practitioners Oliver M. Gingrich, of media art plat­form ART IN FLUX, and artist researcher Sara Choudhrey, curated a series of workshops and events as part of the project ...
Oliver Mag Gingrich, Sara Choudhrey
doaj   +1 more source

Kinematics and Dynamics for Computer Animation [PDF]

open access: yes, 1994
This tutorial will focus on the physical principles of kinematics and dynamics. After explaining the basic equations for point masses and rigid bodies a new approach for the dynamic simulation of multi-linked models with wobbling mass is presented, which has led to new insight in the field of biomechanics, but which has not been used in computer ...
Ruder, Hanns   +7 more
openaire   +2 more sources

An Empirical Study on Digital Media Technology in Film and Television Animation Design

open access: yesMathematical Problems in Engineering, 2022
Computer art and design of digital media technology as a typical cross-technology, combined with graphic images of modern multimedia technology, can show three-dimensional art content and animation design and production of natural affinity; therefore ...
Renfeng Jiang, Li Wang, S. Tsai
semanticscholar   +1 more source

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