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Computer Game Addictions of Children: Chronotype Sleep

open access: yesTürk Uyku Tıbbı Dergisi, 2022
Objective:Nowadays, the use of computers has become widespread with technological developments, especially among children. Thus, this study aimed to examine the effects of children’s computer game addiction on their chronotype sleep states.Materials and ...
Yeliz Suna Dağ   +2 more
doaj   +1 more source

Imitation games and computation [PDF]

open access: yesGames and Economic Behavior, 2010
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
McLennan, Andrew, Tourky, Rabee
openaire   +5 more sources

Game Theory for Computer Games Design [PDF]

open access: yesGames and Culture, 2017
Designing and developing computer games can be a complex activity that may involve professionals from a variety of disciplines. In this article, we examine the use of game theory for supporting the design of gameplay within the different sections of a computer game and demonstrate its application in practice via adapted high-level decision trees for ...
Mark Taylor 0005   +3 more
openaire   +1 more source

Intelligence, creativity, and ‘PLines’ computer game performance by middle school age students

open access: yesЭкспериментальная психология, 2020
The article presents the results of the study of the relations of psychometric parameters of intelligence and creativity of middle school age students with the efficiency of their problem solving in a computer game, a variant of the famous ...
A.A. Margolis   +7 more
doaj   +1 more source

Game-based learning in computer science education: a scoping literature review

open access: yesInternational Journal of STEM Education, 2023
Using games in education has the potential to increase students’ motivation and engagement in the learning process, gathering long-lasting practical knowledge.
Maja Videnovik   +4 more
doaj   +1 more source

Do players reason by forward induction in dynamic perfect information games? [PDF]

open access: yesElectronic Proceedings in Theoretical Computer Science, 2016
We conducted an experiment where participants played a perfect-information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game.
Sujata Ghosh   +2 more
doaj   +1 more source

Computer Game Delusions [PDF]

open access: yesJournal of the Royal Society of Medicine, 2001
Patients with schizophrenia have described being controlled by and entwined with the Internet1,2, and others have perceived themselves to be characters in a film, with life played out for the cameras3. We have found no report of a computer game as the basis for a delusion.
R, Forsyth, R, Harland, T, Edwards
openaire   +2 more sources

Philosophy of Computer Game with BCI as Healthcare Information Design Outcomes: Toward a New Approach of Knowledge Game

open access: yesEAI Endorsed Transactions on Creative Technologies, 2017
This study presents that the computer game using brain information as healthcare design outcomes is being philosophized as an object of thoughts. In order to define the philosophy of computer game with BCI (Brain-Computer Interaction), my paper examines ...
Hyunkyoung Cho, Joonsung Yoon
doaj   +1 more source

Man in the field of virtual game reality: problems of self-identification and socialization as risks for the sustainable development of society [PDF]

open access: yesBIO Web of Conferences, 2023
The article analyzes the features of the self-identification process in the modern informational world and describes the risks of the digital space. On the example of studying representatives of different age groups, the analysis of preferred computer ...
Selezneva Yulya   +2 more
doaj   +1 more source

Board games for quantum computers [PDF]

open access: yesScience China Information Sciences, 2020
Scalable board games, including Five in a Row (or gomoku) and weiqi (or go), are generalized so that they can be played on or by quantum computers. We adopt three principles for the generalization: the first two are to ensure that the games are compatible with quantum computer and the third is to ensure that the standard classical games are the special
Biao Wu, Hanbo Chen, Zhikang Luo
openaire   +2 more sources

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