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Collaboration between computer graphics and computer vision
[1990] Proceedings Third International Conference on Computer Vision, 2002The scope concerns both applications related to computer vision such as vision for the robots of the next century and computer graphics such as audio-visuals or simulators of physical phenomena. It is a large field of new applications where refined 3-D recognition and interpretation (not yet generally solved today) will be required.
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Three-dimensional representations for computer graphics and computer vision
Proceedings of the 5th annual conference on Computer graphics and interactive techniques, 1978Representing complex three-dimensional objects in a computer involves more than just evaluating its display capabilities. Other factors are the uses and costs of the representation, what operations can be performed on it and, ultimately, how useful it is for computer recognition or description or three-dimensional objects.
Norman Badler, Ruzena Bajcsy
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Human vision and computer graphics
ACM SIGGRAPH Computer Graphics, 1979Is one picture really worth a thousand words? Why do cleverly designed graphic displays make visual information stand out more clearly with strikingly greater impact than numbers buried in pages of computer printout? Graphic output devices shift the burden of integrating information generated by computers onto the human vision system: the ...
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Computer graphics and computer vision—Some unifying and discriminating features
Computers & Graphics, 1985Abstract Computer graphics and computer vision deal with converse problems. In graphics the goal is to synthesize the image(s) of a scene from a given description in terms of a model or some observed data. In vision, on the other hand, the aim is to create a description of the world (the scene), given the image(s). Due to this difference of the goals
J.O. Eklundh, L. Kjelldahl
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New Trends in Computer Graphics and Computer Vision to Assist Functional Neurosurgery
Stereotactic and Functional Neurosurgery, 1989Computer vision (CV), a computerized method to analyze digital images (e.g., CT scans), and computer graphics (CG), a set of computer programs for displaying two, three- or four-dimensional data, are recent computer techniques which are appropriate to assist functional stereotactic surgery.
H G, Lipinski, A, Struppler
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Confluence of Computer Vision and Computer Graphics
2000List of Figures. List of Tables. Preface. Contributing Authors. Introduction A. Leonardis, et al. 1. From images to virtual and augmented reality A. Zisserman, et al. 2. Surface reconstruction from multiple views using apparent contours and surface testure G. Cross, A. Zisserman. 3. Consistent projective reconstruction from multiple views M.
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Computer vision and graphics in fluorescence microscopy
Proceedings of IEEE Workshop on Biomedical Image Analysis, 2002The authors analyze medical images which are 3D (or 2D time series) images of individual cells, fluorescently labelled (sometimes dual-labelled) and imaged via a wide-field microscope. The goal is to visualize intracellular structures in these images, and to quantify the spatial relationships among these structures.
L.M. Lifshitz +3 more
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Color-defective vision and computer graphics displays
IEEE Computer Graphics and Applications, 1988A color space defined by the fundamental spectral sensitivity functions of the human visual system is used to assist in the design of computer graphics displays for color-deficient users. The functions are derived in terms of the CIE standard observer color-matching functions.
G.W. Meyer, D.P. Greenberg
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Integrating Computer Graphics and Computer Vision for Industrial Applications
1992The following paper gives an outline of the themes and issues of our tutorial at the CG International 1992 in Tokyo.
José L. Encarnação +3 more
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Computer graphics visions and challenges: a European perspective
IEEE Computer Graphics and Applications, 2006I have briefly described important visions and challenges in computer graphics. They are a personal and therefore subjective selection. But most of these issues have to be addressed and solved--no matter if we call them visions or challenges or something else--if we want to make and further develop computer graphics into a key enabling technology for ...
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