Results 71 to 80 of about 171,296 (298)
How Creative Should Creators be to Optimize the Evolution of Ideas? A Computer Model [PDF]
There are both benefits and drawbacks to creativity. In a social group it is not necessary for all members to be creative to benefit from creativity; some merely imitate or enjoy the fruits of others' creative efforts. What proportion should be creative?
Gabora, Dr. Liane, Leijnen, Stefan
core
Simpler for evolution: Secondary representation in apes, children, and ancestors [PDF]
Great apes show behavioural evidence for secondary representation similar to that of children of about two years of age. However, there is no convincing evidence for metarepresentation in apes.
Suddendorf, Thomas
core +1 more source
ERα splice variant ERα∆7 lacks the C‐terminus, and its expression may change phenotypes of breast cancers. Our results showed that ERα∆7 is found in the luminal A subtype, and elevated ERα∆7 levels are linked to improved cell survival with lower proliferation and migration.
Long Wai Tsui +10 more
wiley +1 more source
Imitation and creation: Bing Xin’s Fanxing (A Maze of Stars) 繁星and Chunshui (Spring Water) 春水 [PDF]
Fanxing (A Maze of Stars) and Chunshui (Spring Water) are two poetry collections of modern Chinese woman writer Bing Xin (1900–1999). Because they stand at the beginning of a new genre, xiaoshi (short poetry), and are commonly regarded as representative ...
Liu, Xiaoqing
core +1 more source
This protocol paper outlines methods to establish the success of a time‐resolved serial crystallographic experiment, by means of statistical analysis of timepoint data in reciprocal space and models in real space. We show how to amplify the signal from excited states to visualise structural changes in successful experiments.
Jake Hill +4 more
wiley +1 more source
Brain–computer interface game applications for combined neurofeedback and biofeedback treatment for children on the autism spectrum [PDF]
Individuals with Autism Spectrum Disorder (ASD) show deficits in social and communicative skills, including imitation, empathy, and shared attention, as well as restricted interests and repetitive patterns of behaviors.
Friedrich, Elisabeth V. C. +5 more
core +4 more sources
Digital twins to accelerate target identification and drug development for immune‐mediated disorders
Digital twins integrate patient‐derived molecular and clinical data into personalised computational models that simulate disease mechanisms. They enable rapid identification and validation of therapeutic targets, prediction of drug responses, and prioritisation of candidate interventions.
Anna Niarakis, Philippe Moingeon
wiley +1 more source
The ways of development creative faculty of the students are examined in this article. The examples of the business-like l>lays that were suspended in the articles, are used in process of the training psycho-pedagogic discipline.
M.H. Viyevska
doaj +1 more source
This paper focuses on doctoral research which explored relationships and interpersonal learning through group dramatherapy and creative interviewing with adolescents in special education.
Amanda Musicka-Williams
doaj +1 more source
The interaction of social and perceivable causal factors in shaping ‘over-imitation’ [PDF]
Over-imitation has become a well-documented phenomenon. However there is evidence that both social and visible, physically causal factors can influence the occurrence of over-imitation in children. Here we explore the interplay between these two factors,
Burdett, Emily +3 more
core +4 more sources

