Results 11 to 20 of about 13,945 (294)
Researching Design Fiction With Design Fiction [PDF]
The term design fiction was first used in 2005 by Bruce Sterling [18:30] and in 2009 Julian Bleecker built on the idea by combining it with various other characterisations [cf. 1,2,10] and catalysed a step change in design fiction discourse. Since then design fiction has gained significant traction across academic contexts; at symposia and conference ...
Joseph Lindley, Lindley, Joseph
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HawkEye - Deploying a Design Fiction Probe [PDF]
This paper explores how a design fiction can be designed to be used as a pragmatic user-centred design method to generate insights on future technology use. We built HawkEye, a design fiction probe that embodies a future fiction of dementia care. To learn how participants respond to the probe, we employed it with eight participants for three weeks in ...
Renee Noortman +4 more
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Design Fiction: Anticipating Adoption [PDF]
This tutorial highlights the potential of design fiction with Game of Drones, a fictional user trial of an imagined Drone Enforcement System. The authors explore a potential future use of drones for civic enforcement activities and advance a program for developing design fiction as a research method.
Paul Coulton, Joseph Lindley
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Sound Design and Science Fiction [PDF]
Book Review: Sound Design and Science Fiction<br />William Whittington, Sound Design and Science Fiction.
Thomas Van Parys
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This studio provides participants with an opportunity to engage in a hands-on exploration of the use of "design fictions" as a strategy for producing physical artifacts. The idea of design fictions blurs the boundaries between traditional design practices and narrative explorations of potential futures.
Theresa Jean Tanenbaum +2 more
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Embodiment in 18th Century Depictions of Human-Machine Co-Creativity
Artificial intelligence has a rich history in literature; fiction has shaped how we view artificial agents and their capacities in the real world. This paper looks at embodied examples of human-machine co-creation from the literature of the Long 18th ...
Anna Kantosalo +2 more
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Design Fiction as a Practice for Researching the Social
The aim of this paper is to contribute to a new conceptual foundation for design fiction. Much attention is dedicated to theorising how design fictions relate to our so-called actual world.
Thomas Markussen +2 more
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Design (Non) Fiction: Deconstructing/Reconstructing the Definitional Dualism of AI
2001: A Space Odyssey (Kubrick, 1968) speculates on humanities technological ascension through the exploration of space and the ultimate transcendence of humanity galvanised by the invention of AI.
Franziska Pilling +3 more
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In this paper we look at the Steampunk movement and consider is relevance as a design strategy for HCI and interaction design. Based on a study of online practices of Steampunk, we consider how, as a design fiction, Steampunk provides an explicit model for how to physically realize an ideological and imagined world through design practice.
Theresa Jean Tanenbaum +2 more
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Design fiction and the art of anticipation [PDF]
In this paper we show how design fiction is a form of design inquiry that offers methods for understanding and reacting towards intractable societal challenges.
Knutz, Eva; id_orcid +3 more
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