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Democratising and Anticipating Everyday Futures Through Critical Design: A Review of Exemplars
This article explores design’s relation with the future by analysing a collection of exemplars from design fiction and speculative design for their potential to democratise and anticipate visions of future everyday life in design.
Lenneke Kuijer
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Back to the future:10 years of design fiction [PDF]
The term design fiction was originally coined in 2005 by the Science Fiction author Bruce Sterling. In the 10 years since, design fiction has received considerable interest from a range disciplines most notably HCI which increasingly draws upon ...
Coulton, Paul, Lindley, Joseph
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The Present as Past: Science Fiction and the Museum
This article explores the role that science fiction (sf) texts might play in the museum, offering a perspective on acts of collection, curation, exhibition, and museum architecture, to ask what the museums of science fiction futures can offer those of us
Amy Butt
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Design fiction as world building [PDF]
Design Fiction has garnered considerable attention during recent years yet still remains pre-paradigmatic. Put differently there are concurrent,but incongruent, perspectives on what Design Fiction is and how to use it.
Coulton, Paul +3 more
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Design Fiction Diegetic Prototyping: A Research Framework for Visualizing Service Innovations [PDF]
The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.Purpose: This paper presents a design fiction diegetic prototyping methodology and research framework for ...
Belk, Russell +2 more
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Design Research and Object-Oriented Ontology
In this paper we recount several research projects conducted at ImaginationLancaster (http://imagination.lancs.ac.uk) a Design-led research laboratory, all of which consider Object-Oriented Ontology (OOO).
Lindley Joseph +2 more
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As part of the discipline and practice of design (understood in its broadest sense of «strategic problem-solving process that drives innovation, builds business success, and leads to a better quality of life through innovative products, systems, services,
Simona Cosentino, Eleonora Lupo
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Collaborations between human–computer interaction (HCI) researchers and arts practitioners frequently centre on the development of creative content using novel – often emergent – technologies.
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Human connections. Design interactive artefacts through narration and speculation
The research in design today is looking for solutions that repair the problems that design itself has created, however, focusing only on reactive attitude is no longer sufficient for the current complexity of the system.
Andrea Di Salvo, Andrea Arcoraci
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Pushing the limits of design fiction:the case for fictional research papers [PDF]
This paper considers how design fictions in the form of ‘imaginary abstracts’ can be extended into complete ‘fictional papers’. Imaginary abstracts are a type of design fiction that are usually included within the content of ‘real’ research papers, they ...
Coulton, Paul, Lindley, Joseph
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