Results 41 to 50 of about 66,038 (218)
Abstract To compare a metaverse‐based interactive virtual reality (VR) session with a conventional 2D online lecture for learning cervicofacial anatomy. Single‐center, curriculum‐embedded, nonrandomized comparative study. Fourth‐year students attended a Zoom lecture (Conventional, n = 73); sixth‐year students completed an interactive VR session using ...
Taku Ito +6 more
wiley +1 more source
This paper aims to describe the characteristics of the didactic of teaching of mathematics assisted with computer with emphasis on graphing. To achieve the proposed objectives was documentary research by descriptive analysis, whose basic purpose was to ...
Zully Lucía Alfonzo Salgado
doaj
Researches in history education has developed partly by comparison with science education. Learning historical thinking has thus been an epistemological way to figure out how to handle critical and civic aims of history teaching, and what is history’s ...
Sylvain Doussot, Anne Vézier
doaj +1 more source
Abstract The intersection of science and art has historically fostered innovation, yet the integration of creative arts into anatomy education remains limited. The Synthetic Anatomy module was designed to bridge anatomy teaching with creative design for bioscience and biomedical engineering students. This study evaluates the module's educational impact
Mandeep Gill Sagoo +6 more
wiley +1 more source
Une pratique de l’histoire à l’école élémentaire : entre contenus ambigus et tensions
In the perspective of contribution to History didactic, this article chooses to think about a practice of academic history in elementary school, by relying on extracts of class’ lessons. The study of the notions of Orient and Occident, considered here as
Souplet Catherine
doaj +1 more source
The beauty of experiential learning in anatomy
Abstract Anatomy is a unique subject where one must learn by doing. This is achieved through a variety of methods like dissection, use of prosections, imaging, playful learning (crocheting structures, drawing, and painting organs), through functional movement like yoga or pilates, use of 3D plastic models or by immersing oneself in virtual or augmented
Bipasha Choudhury, Ingrid Gouldsborough
wiley +1 more source
Abstract Gamified teaching approaches are increasingly used in higher education, making it essential to examine the gameful experience resulting from interaction with educational game elements. This study aimed to evaluate undergraduate health science students' gamified learning experience using the Gamified Experience Measurement Scale in Education ...
David Martin‐Hidalgo +3 more
wiley +1 more source
This paper presents a procedure to acquire and develop professional skills by the Agronomy technician, through Mathematics, according to the requirements of the Professional Pedagogical Process.
Pablo Ernesto Estrada Aguilera +2 more
doaj
Pédagogie et didactique à l’épreuve de la modernité
In this article we study the connections between pedagogy and didactics regarded through the educative modernity metamorphoses. We intend to discover how modern pedagogies and the didactics of disciplines draw their rationalities from the modernity ...
Yassine Zouari
doaj +1 more source
Abstract Neuroanatomy has been considered one of the most challenging subjects in medical education, often leading to “neurophobia” and discouraging students from pursuing neurological specialties. At PKUHSC, the curriculum has evolved from a traditional, discipline‐based model to a technology‐enhanced, integrated “Nervous System” module for ...
Xuan Fang +9 more
wiley +1 more source

