Results 131 to 140 of about 60,247 (326)
ABSTRACT Introduction Technology plays a dual role in adolescents' lives, offering valuable avenues for social engagement and support while also introducing risks of social comparison, harassment, and loneliness. Qualitative data that centers on adolescent voices and contexts can illuminate the interplay of these protective and risk factors.
Xiaoqi Ma +5 more
wiley +1 more source
This study aims to analyze trends and research correlations regarding the use of digital comics as a learning resource to enhance elementary school students' learning effectiveness in the IPAS subject (Integrated Natural and Social Sciences) over the ...
Norkhalizah Norkhalizah +2 more
doaj +1 more source
Development of Short Story Teaching Materials in the Form of Digital Comics [PDF]
A.A.Sri Mirah Novayanti . +2 more
openalex +1 more source
ABSTRACT AVATAR therapy (AT) works by facilitating a ‘face‐to‐face’ dialog between the person and a digital representation (avatar) of their persecutory voice. Although there is cumulative evidence of this way of working with voices, enhancing the therapeutic focus on improved confidence and a sense of control of the voices in social situations ...
Mar Rus‐Calafell +10 more
wiley +1 more source
ABSTRACT Biochemistry forms the foundation for understanding biomolecules and molecular processes crucial to dental and oral biology. However, it is often perceived as a challenging subject for dental students with diverse educational backgrounds. Analogies are a pedagogical tool that helps explain new and abstract concepts in biochemistry.
Ulysses Tsz Fung Lam, Yun Chau Long
wiley +1 more source
Development of digital comics to improve reading comprehension and self-efficacy of grade V students
This study investigates the development of digital comics as an innovative instructional medium aimed at improving both reading comprehension and self-efficacy among fifth-grade elementary school students.
Adisty Ameliya Putri, Sri Sukasih
doaj +3 more sources
Active student participation and engagement in diverse practice exercises are essential for mastering all four language skills. Due to the lack of active participation, students' proficiency in Arabic language learning, particularly in speaking skills ...
M. Kholis Amrullah +3 more
doaj +1 more source
Promoting Fun or Competition? Testing Interventions on Ludic and Agonistic Work Design
ABSTRACT Research highlights the benefits of play‐at‐work, yet little is known about training employees to self‐initiate it. We tested two programs to train employees on designing work with elements of fun (ludic work design [LWD]) or competition (agonistic work design [AWD]).
Jan E. Walsken +2 more
wiley +1 more source
Developing Teaching Resources for Scientific Writing Based On Digital Comics
Anni Holila Pulungan
openalex +2 more sources

