Results 281 to 290 of about 3,006,481 (330)

Digital Comics in English Language Teaching

open access: yes, 2019
The era of education that is influenced by the industrial revolution 4.0 is characterized by the use of digital technology in the learning process, including language learning. Digital comics, then, become an advantageous instructional media in order to improve students’ skill in English as well as their motivation.
Puspasari, Desi
openaire   +3 more sources

“Moving with the story”: the haptics of reader experience and response to digital comics

open access: yesNew Review of Hypermedia and Multimedia
The experience of reading digital comics differs from that of other reading in that it involves the interplay between text and art, both “on the page”, for example, as with the traditional comic book format, or “off the page” in interaction with devices,
Linda Berube   +2 more
exaly   +2 more sources

Development of digital comics SIPROMAN to improve students' critical thinking and creative thinking skills

JPBI (Jurnal Pendidikan Biologi Indonesia)
This study investigates the effectiveness of siproman digital comics as a learning medium to enhance critical and creative thinking skills in biology, specifically on the human reproductive system.
Shania Putri Apriani   +2 more
semanticscholar   +1 more source

The Effectiveness of Digital Comics in Improving Science Learning Outcomes and Scientific Attitudes of Fourth-Grade Elementary Students

Journal of Education Technology
The lack of innovative and contextual media in science instruction at the elementary level contributes to low student learning outcomes and scientific attitudes. This study aimed to analyze the effectiveness of interactive digital comic media on learning
Adi Nugraha Tristaningrat   +1 more
semanticscholar   +1 more source

The impact of digital comics on a group of university students

Research, Society and Development
Motivating English as a Foreign Language (EFL) learners in online classes can be a significant challenge. This study aims to evaluate students' engagement and improvement in English skills through the use of digital comics as a primary learning tool.
Enrique Moncayo Herrera   +2 more
semanticscholar   +1 more source

EFL Students’ Practices in Exploring Digital Comics: Extensive Reading Activities at English Club

RETAIN : Journal of Research in English Language Teaching
English language skills have become one of the crucial things for learning in Education. Extensive reading activities are an important way for students can develop their English comprehension.
M. Sholehudin
semanticscholar   +1 more source

Flipbook-Based Digital Comics: Learning Outcomes and Attitudes of Elementary School Students

Journal Evaluation in Education
Purpose of the study: This study aims to develop, assess the feasibility, and evaluate the effectiveness of the Flipbook-Based Digital Comics to Improve Learning Outcomes and Attitudes of Grade IV Students.
Rodhotul Janah, Kurotul Aeni
semanticscholar   +1 more source

Digital Comics as an Innovative Strategy to Foster Reading Interest among Fifth-Grade Students: Evidence from Indonesian Elementary Education

Journal of Contemporary Gender and Child Studies
Numerous studies have documented low reading interest among Indonesian elementary students, yet empirical exploration of innovative digital media interventions remains limited, particularly in rural contexts.
Mu'awiah Mu'awiah   +2 more
semanticscholar   +1 more source

Promoting comics in digital landscapes: Comics artists as content creators

Studies in Comics, 2023
The study of digital comics is normally focused on their innovations in languages and aesthetics: from modes and medium-specific features to forms and qualifying features of webcomics and digitalized comics. The definition of digital comics has been studied from the beginning of their appearance, and so has the relationship between digital works and ...
openaire   +1 more source

KEBAYA: Digital Comics on Indonesian Cultural Diversity to Enhance High-Order Thinking Skills in Elementary School

Profesi Pendidikan Dasar
High Order Thinking Skills (HOTS) are essential competencies for elementary school students in the digital age. However, learning media capable of integrating Indonesian cultural diversity values with the development of HOTS are still limited.
Yulina Ismiyanti   +4 more
semanticscholar   +1 more source

Home - About - Disclaimer - Privacy