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Using Digital Comics for Language Learning
eLearn, 2010Telling stories by building comic strips is a way to strengthen struggling students' emerging English-language skills and make the difficult job of language learning a much more enjoyable experience. Comic strips are a perfect vehicle for learning a language.
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Interactive Comic-Based Digital Storytelling for Self-expression
2018The Ph.D. project explores how a digital tool for comic-based storytelling can support young migrants and teenagers in producing and elaborating narratives for self-expression in the form of counterstories. Migrants and teen-agers are two communities that have few outlets to express themselves when discriminant situations occur.
Rutta, Carolina Beniamina +2 more
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Storyboard That- Based Digital Comics In Grade V Elementary School Students
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan PendidikanThe development of digital comics based on Storyboard aims to enhance the understanding of fifth-grade elementary school students in the subject of Social Studies, particularly the topic of the arrival of European nations in Indonesia, within a thematic ...
Dwi Cahaya Nurani +4 more
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Digital Comics: Integrating CALL in Enhancing Students' Reading Skill at the High School Level
JIIP - Jurnal Ilmiah Ilmu PendidikanComputer-Assisted Language Learning (CALL) is a learning method that uses computer technology in the language learning process. This includes the use of software, applications, and other digital resources to assist students in learning English.
Pandu Prima Sanjaya, Dyah Aminatun
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Journal of Informatics and Vocational Education
The Enriched Virtual Blended Learning model, assisted by digital comics, has attracted attention in the world of education for its positive influence on student motivation.
Ryan Brilian Fatsena +2 more
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The Enriched Virtual Blended Learning model, assisted by digital comics, has attracted attention in the world of education for its positive influence on student motivation.
Ryan Brilian Fatsena +2 more
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THE INFLUENCE OF DIGITAL COMICS ON STUDENTS’ LEARNING OUTCOMES
SEMESTA Journal of Science Education and TeachingThis study aims to determine whether or not there is an influence of digital comics on the science learning outcomes of fifth grade elementary school students on single substance and mixed substance material.
R. Aprianti +2 more
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European Journal of Artificial Intelligence and Digital Economy
The purpose of the research was to develop interactive digital comics about simple machines and to investigate the effect for using interactive digital comics in student thinking skills at grade VIII.
Olivia Mogot +2 more
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The purpose of the research was to develop interactive digital comics about simple machines and to investigate the effect for using interactive digital comics in student thinking skills at grade VIII.
Olivia Mogot +2 more
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International Journal of Religion
This research aims to produce a digital comic prototype based on Sasak folklore and the influence of its implementation on the reading literacy and independent character of fourth-grade elementary school students in Mataram City.
Moh. Irawan Zain +3 more
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This research aims to produce a digital comic prototype based on Sasak folklore and the influence of its implementation on the reading literacy and independent character of fourth-grade elementary school students in Mataram City.
Moh. Irawan Zain +3 more
semanticscholar +1 more source
International Journal of Language and Literature
This research aims to develop Canva-based digital interactive comic media in science learning, especially on the topic of energy sources, in order to improve the learning outcomes of third grade elementary school students.
I. K. Sugiantara +2 more
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This research aims to develop Canva-based digital interactive comic media in science learning, especially on the topic of energy sources, in order to improve the learning outcomes of third grade elementary school students.
I. K. Sugiantara +2 more
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An OCR-Enabled Digital Comic Books Viewer
2012The generalisation of user-friendly and mobile interfaces like smart phones, eBook readers and tablets has accelerated the transition of comic books to the digital format. Although such user interfaces are not always fit for use by people with special needs, the underlying platform offers a large number of innovative services which opens a wide ...
Christophe Ponsard +2 more
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