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Automatic preview generation of comic episodes for digitized comic search

Proceedings of the 19th ACM international conference on Multimedia, 2011
This research proposes a novel method to present "thumbnails" of episodes of digitized comics, in order to improve the efficiency of comic search. Comic episode thumbnails are generated based on image analysis technologies developed especially for comic images.
Keiichiro Hoashi   +3 more
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Occlusion aware digital colouring for comics

Proceedings of the ACM Symposium on Applied Perception, 2014
A common workflow for modern comic artists is to create an inked line drawing using traditional tools. Then the drawing is scanned as black and white line art and coloured digitally using an application such as Photoshop [Abel and Madden 2012]. The first step of digital colouring, called flatting, assigns symbolic colours to each region in an image ...
Matthew Thorne, Craig Kaplan
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Digital comics – new tools and tropes

Studies in Comics, 2013
Abstract The medium of comics is undergoing a transition, as digital display becomes an increasingly popular mode of consumption. Portable display devices such as smart phones and tablet computers have provided a single platform of consumption on which comics, film, animation, games and other interactive visual media are equally at home.
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Impact of digital media on comics

ACM SIGGRAPH 2014 Studio, 2014
Digital comics are more than Web comics. Web comics nominally benefit from the affordances of digital interactive media such as distributing comics instantaneously at low cost, storing and exploring an archive, applying animation and sound, and connecting with the comics artist and fan base via email and social media.
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Timeframing: Temporal Aesthetics in Digital Comics

2021
Timeframing: Temporal Aesthetics in Digital Comics is a video essay that positions the juxtaposition of temporal vignettes — whether in film, video, digital comics, video games, or any other medium — as a distinct practice called timeframing. The essay was created using a tool called Stepworks that Loyer designed to encourage the exploration of this ...
openaire   +1 more source

Using Digital Comics for Language Learning

eLearn, 2010
Telling stories by building comic strips is a way to strengthen struggling students' emerging English-language skills and make the difficult job of language learning a much more enjoyable experience. Comic strips are a perfect vehicle for learning a language.
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Interactive Comic-Based Digital Storytelling for Self-expression

2018
The Ph.D. project explores how a digital tool for comic-based storytelling can support young migrants and teenagers in producing and elaborating narratives for self-expression in the form of counterstories. Migrants and teen-agers are two communities that have few outlets to express themselves when discriminant situations occur.
Rutta, Carolina Beniamina   +2 more
openaire   +2 more sources

An OCR-Enabled Digital Comic Books Viewer

2012
The generalisation of user-friendly and mobile interfaces like smart phones, eBook readers and tablets has accelerated the transition of comic books to the digital format. Although such user interfaces are not always fit for use by people with special needs, the underlying platform offers a large number of innovative services which opens a wide ...
Christophe Ponsard   +2 more
openaire   +1 more source

17. Digital Comics

2020
Darren Wershler   +2 more
openaire   +1 more source

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