Results 71 to 80 of about 5,222 (279)

The Effect of Motivational Interviewing Based on Stages of Change on Digital Game Addiction Levels of Nursing Students: A Randomized Controlled Trial

open access: yesJournal of Nursology
Objective: This study aimed to determine the effect of motivational interviewing, based on the stages of change, on levels of digital game addiction. Methods: This study, designed as a pretest- posttest randomized controlled trial, included 62 nursing ...
Fidan Balkaya, Semra Kocataş
doaj   +1 more source

Problematic Technology Use and Well-Being in Adolescence: The Personal and Relational Effects of Technology

open access: yesAddicta: The Turkish Journal on Addictions, 2020
The purpose of this study is to examine the relationships among self-control, problematic technology use, family harmony, self-esteem, and well-being. The sample is composed of high school students from several schools in Istanbul.
Füsun Ekşi   +2 more
doaj   +1 more source

Texoskeletons: Developing the Fundamental Technologies for Creating Intelligent Soft Robotic Clothing With Integrated 1D Sensors and Actuators

open access: yesAdvanced Functional Materials, EarlyView.
ABSTRACT Traditional wearable exoskeletons rely on rigid structures, which limit comfort, flexibility, and everyday usability. This work introduces the fundamental technologies to create the first soft, lightweight, intelligent textile‐based exoskeletons (Texoskeletons) built using 1D sensors and actuators.
Amy Lukomiak   +19 more
wiley   +1 more source

Analyzing the Relationship between Digital Game Addiction Levels, Communication Skills and Loneliness Levels of Sports Faculty Students

open access: yesSportif Bakış Spor ve Eğitim Bilimleri Dergisi, 2021
There were two main objectives of the current research. The first aim was to determine the levels of loneliness, communication skills, and digital game addiction of sports faculty students.
Recep Cengiz   +2 more
doaj   +1 more source

Advances in Sustainable and Wearable Textile Based Soft Robotics

open access: yesAdvanced Functional Materials, EarlyView.
This Review examines advances in wearable textile‐based soft robotics, focusing on sustainable materials, integrated sensing, and scalable actuation. It discusses manufacturing and system integration across healthcare, assistive robotics, prosthetics, and human–machine interfaces, and highlights key challenges in circular design, including life‐cycle ...
Zahir Abbas   +6 more
wiley   +1 more source

The Intermediary Role Of Searching For Meaning In Young Adults In The Relationship Between Loneliness And Digital Game Addiction [PDF]

open access: yes
ADDICTA-THE TURKISH JOURNAL ON ADDICTIONSIn the present study, the intermediary role of searching for meaning in the relationship between loneliness and digital game addiction in young adults was examined. The study was designed as a correlational survey
Kübra Küçükşen, Hatice Budak
core   +1 more source

Internet Gaming Disorder and the DSM-5: Conceptualization, Debates, and Controversies [PDF]

open access: yes, 2015
Scientific interest in behavioral addictions (such as Internet gaming disorder [IGD]) has risen considerably over the last two decades. Moreover, the inclusion of IGD in Section 3 of DSM-5 will most likely stimulate such research even more.
Demetrovics, Zsolt   +8 more
core   +1 more source

Shaping Matter with Acoustic Waves: From Particles to Functional Structures

open access: yesAdvanced Functional Materials, EarlyView.
Acoustic‐directed assembly is reviewed as a materials‐oriented strategy for organizing particles, polymers, metals, and biological systems into functional structures. The review distinguishes reversible manipulation from permanent structure formation through medium fixation, particle fixation, and in situ material generation, highlighting routes toward
Avraham Kenigsberg   +5 more
wiley   +1 more source

Investigation of nursing students' addiction to digital game play and associated factors

open access: yesBMC Nursing
Aims It was conducted to investigate digital gaming addiction among nursing students and the associated factors of such addiction. Methods The descriptive and relationship-seeking study's universe included 1665 nursing students in three universities ...
Hasan Sağlam, Nuray Turan
doaj   +1 more source

Factor Analysis of Game Addiction, Playtime, and Craniovertebral Angle on Musculoskeletal Disorders among Esports Players

open access: yesRevista de Investigación e Innovación en Ciencias de la Salud
Introduction. The popularity of esports continues to increase in Indonesia, with many players. The intensive activity of playing esports often leads to musculoskeletal disorders, which can impair performance, reduce quality of life, and shorten players'
Nanda Maulana Riszki, Farid Rahman
doaj   +1 more source

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