Results 201 to 210 of about 37,573 (262)

An osteohistological analysis of Triceratops (Ornithischia: Ceratopsidae) cranial ornamentation

open access: yesThe Anatomical Record, EarlyView.
Abstract Ceratopsids are among the most distinctive and well known extinct Cretaceous vertebrates, yet many details regarding the growth and composition of their cranial features are still not fully anatomically described or understood. In particular, striking cranial adornments such as the postorbital horns and parietal‐squamosal frill of Triceratops ...
Kyle D. Obuszewski   +2 more
wiley   +1 more source

Osteohistology of two phorusrhacids reveals uninterrupted growth strategy

open access: yesThe Anatomical Record, EarlyView.
Abstract Phorusrhacidae were apex predators that primarily dominated South America ecosystems for at least 40 million years with their imposing size and predatory lifestyle—yet some aspects of their biology remain poorly understood. Osteohistology is a tool for understanding growth dynamics and biomechanical adaptations.
Lotta Dreyer   +2 more
wiley   +1 more source

Health Benefits of Video Games in Adolescents and Young Adults. [PDF]

open access: yesCurr Pediatr Rep
Nagata JM   +11 more
europepmc   +1 more source

Co-Designing Mobile Serious Games to Support Patients With Psoriatic Arthritis and Chronic Pain: Mixed Methods Study.

open access: yesJMIR Serious Games
Ramalho B   +9 more
europepmc   +1 more source

Digital Games

International Journal of Game-Based Learning, 2011
Digital Games are becoming a new form of interactive content and game playing provides an interactive and collaborative platform for learning purposes. Collaborative learning allows participants to produce new ideas as well as to exchange information, simplify problems, and resolve the tasks.
Paul Pivec, Maja Pivec
openaire   +1 more source

Digital Games

2017
Digital games were once considered the domain of a small, clearly defined demographic of young men. Today, however, they are a mainstream pastime for young and old, male and female. Why do we play digital games? What makes them deeply attractive and, for some, seriously addictive? How have games managed to occupy such a significant share of our leisure
Patti M. Valkenburg   +1 more
openaire   +1 more source

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