Spartan Daily, December 3, 2015 [PDF]
Volume 145, Issue 40https://scholarworks.sjsu.edu/spartandaily/12991/thumbnail ...
San Jose State University, School of Journalism and Mass Communications
core +1 more source
Eighteenth-century theatrical war plays and the experience of war [PDF]
In my paper I will discuss ‘war plays’ as they were presented on the 18th-century stage in relation to the question how the identification of the audience with ‘the military’ was realized or prohibited by means of theatricality.
van der Haven, Kornee
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Sample Complexity of Identifying the Nonredundancy of Nontransitive Games in Dueling Bandits
Dueling bandit is a variant of the Multi-armed bandit to learn the binary relation by comparisons. Most work on the dueling bandit has targeted transitive relations, that is, totally/partially ordered sets, or assumed at least the existence of a champion such as Condorcet winner and Copeland winner. This work develops an analysis of dueling bandits for
Lu, Shang, Kijima, Shuji
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Duel games : an example on bubble exit strategies
Η θεωρία παιγνίων θεωρείται μια από τις πιο σημαντικές ανακαλύψεις του 20ου αιώνα. Η ανάπτυξη της, κυρίως βασίζεται στην στρατηγική- ανταγωνιστική συμπεριφορά των εκάστοτε παικτών που έχουν ως σκοπό την λήψη του επιθυμητού, κερδοφόρο για αυτούς, αποτελέσματος.
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Identification and description of the sociomotor sub-roles and the Ludogram of Brazilian jiu-jitsu. [PDF]
Schmidt VAO, Ribas JFM.
europepmc +1 more source
Gamification as a Pedagogical Model to Increase Motivation and Decrease Disruptive Behaviour in Physical Education. [PDF]
Soriano-Pascual M +3 more
europepmc +1 more source
Split-Screen : Videogame History through Local Multiplayer Design [PDF]
By looking at videogame production through a two-vector model of design – a practice determined by the interplay between economic and technological evolution – we argue that shared screen play, as both collaboration and competition ...
Grabarczyk, Pawel +1 more
core
Duel-based neuroevolutionary method for Stackelberg Security Games with boundedly rational Attacker
Jacek Mańdziuk, Adam Żychowski
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Learning To Play Atari Games Using Dueling Q-Learning and Hebbian Plasticity
In this work, an advanced deep reinforcement learning architecture is used to train neural network agents playing atari games. Given only the raw game pixels, action space, and reward information, the system can train agents to play any Atari game.
openaire +2 more sources
Real Spinal Cord Injury Without Radiographic Abnormality (SCIWORA) in Pediatrics: A Clinical Case Report and Literature Review. [PDF]
Meira Goncalves J +4 more
europepmc +1 more source

