Results 11 to 20 of about 2,697 (144)

Implementation and Perceptual Evaluation of a Simulation Method for Coupled Rooms in Higher Order Ambisonics [PDF]

open access: yes, 2014
A fast and perceptively plausible method for rendering acoustic scenarios with moving sources and moving listeners is presented. The method is principally suited for application in dynamic and interactive evaluation environments (e.g., for hearing aid ...
Ewert, Stephan D   +3 more
core   +1 more source

Interaural Level Difference Optimization of Binaural Ambisonic Rendering

open access: yesApplied Sciences, 2019
Ambisonics is a spatial audio technique appropriate for dynamic binaural rendering due to its sound field rotation and transformation capabilities, which has made it popular for virtual reality applications.
Thomas McKenzie   +2 more
doaj   +1 more source

A framework for realistic 3D tele-immersion [PDF]

open access: yes, 2013
Meeting, socializing and conversing online with a group of people using teleconferencing systems is still quite differ- ent from the experience of meeting face to face. We are abruptly aware that we are online and that the people we are engaging with are
Alexiadis, D.   +31 more
core   +4 more sources

Rendering Binaural Room Impulse Responses from Spherical Microphone Array Recordings Using Timbre Correction [PDF]

open access: yes, 2014
The technique of rendering binaural room impulse responses from spatial data captured by spherical microphone arrays has been recently proposed and investigated perceptually.
Rafaely, Boaz   +2 more
core   +1 more source

A Mobile App for Geolocalized, Dynamic Binaural Synthesis [PDF]

open access: yes, 2016
Today, technical evolution and dissemination of smartphones have reached a point where powerful mobile computing has become virtually ubiquitous. Additionally, devices are equipped with a multitude of sensors and interfaces allowing for a – potentially ...
Hädrich, Markus   +2 more
core   +1 more source

Acoustic Rendering and Auditory–Visual Cross-Modal Perception and Interaction [PDF]

open access: yes, 2011
In recent years research in the three-dimensional sound generation field has been primarily focussed upon new applications of spatialized sound. In the computer graphics community the use of such techniques is most commonly found being applied to virtual,
Chalmers, A.   +6 more
core   +1 more source

Rendering virtual source at various distances using binaural Ambisonics scheme in dynamic virtual auditory display

open access: yes, 2019
Proceedings of the ICA 2019 and EAA Euroregio : 23rd International Congress on Acoustics, integrating 4th EAA Euroregio 2019 : 9-13 September 2019, Aachen, Germany / proceedings editor: Martin Ochmann, Michael Vorländer, Janina Fels 23rd International Congress on Acoustics, integrating 4th EAA Euroregio 2019, ICA 2019, Aachen, Germany, 9 Sep 2019 - 13 ...
Xie, Bosun, Jiang, Jianliang
openaire   +2 more sources

Integration of Multisensorial Stimuli and Multimodal Interaction in a Hybrid 3DTV System [PDF]

open access: yes, 2014
This article proposes the integration of multisensorial stimuli and multimodal interaction components into a sports multimedia asset under two dimensions: immersion and interaction.
Cisneros Perez, Guillermo   +4 more
core   +2 more sources

On the spatial resolution of virtual acoustic environments for head movements in horizontal, vertical, and lateral direction [PDF]

open access: yes, 2009
Dynamic binaural synthesis based on binaural room impulse responses (BRIRs) for a discrete grid of head orientations can provide an auralization naturally responding to head movements in all rotational degrees of freedom.
Lindau, Alexander, Weinzierl, Stefan
core   +1 more source

Sensitivity to Angular and Radial Source Movements as a Function of Acoustic Complexity in Normal and Impaired Hearing [PDF]

open access: yes, 2017
In contrast to static sounds, spatially dynamic sounds have received little attention in psychoacoustic research so far. This holds true especially for acoustically complex (reverberant, multisource) conditions and impaired hearing.
Grimm, Giso   +4 more
core   +1 more source

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