Results 11 to 20 of about 6,417,139 (318)
Embodied cognition through cultural interaction [PDF]
In this short paper we describe a robotic setup to study the self-organization of conceptualisation and language. What distinguishes this project from others is that we envision a robot with specic cognitive capacities, but without resorting to any pre ...
Belpaeme, Tony +2 more
core +3 more sources
Virtual Reality (VR) users typically either sit or stand/walk when using VR; however, the impact of this is little researched, and there is a lack of any broad or systematic analysis of how this difference in physical posture might affect user experience
Daniel Zielasko, B. Riecke
semanticscholar +1 more source
Interactional Expertise and Embodiment [PDF]
The first part of this chapter introduces the idea of interactional expertise, while the second part focuses on its implications for philosophical theories of the importance of the body in forming our conceptual world. The chapter argues that the way philosophers have dealt with the body turns attention away from the most important questions and that ...
Evan Selinger +2 more
openaire +2 more sources
Product innovation design and its method: From the perspective of embodiment cognition [PDF]
In recent years, embodied cognition has become a new approach in the field of cognitive psychology. The shift in cognitive psychology from a focus on the brain to a focus on the human body,just as from the disembodied cognition to the embodied cognition ...
Peng Shengfang +2 more
doaj +1 more source
Interactive Machine Learning for Embodied Interaction Design: A tool and methodology
As immersive technologies are increasingly being adopted by artists, dancers and developers in their creative work, there is a demand for tools and methods to design compelling ways of embodied interaction within virtual environments. Interactive Machine
N. Plant +8 more
semanticscholar +1 more source
Human-entrained embodied interaction and communication technology for human-connected IoT design
In human face-to-face conversation, embodied rhythms between speech and body motions such as nodding are mutually synchronized not only between talkers but also in a talker.
Tomio WATANABE
doaj +1 more source
Scouting Interactive Games for Scouts Based on Embodied Interaction Using Embedded System
Scouts is the scouting level after the cub scout aged 11-15 years old. In their age range, they can use logical thinking in the form of physical objects to solve a problem.
Iwan Kurnianto Wibowo +1 more
doaj +1 more source
Engagement in Human-Agent Interaction: An Overview
Engagement is a concept of the utmost importance in human-computer interaction, not only for informing the design and implementation of interfaces, but also for enabling more sophisticated interfaces capable of adapting to users.
Catharine Oertel +6 more
doaj +1 more source
Three Perspectives on Embodied Learning in Virtual Reality: Opportunities for Interaction Design
With the fast evolution of Virtual Reality (vr) technology, new prospects opened for embodied learning. Learners can now manipulate digital representations of abstract concepts and make sense of them through sensorimotor stimulation. However, in research,
Julia Chatain, Manu Kapur, R. Sumner
semanticscholar +1 more source
Presenting in Virtual Worlds: An Architecture for a 3D Anthropomorphic Presenter [PDF]
Multiparty-interaction technology is changing entertainment, education, and training. Deployed examples of such technology include embodied agents and robots that act as a museum guide, a news presenter, a teacher, a receptionist, or someone trying to ...
Goren-Bar, D. +6 more
core +9 more sources

