Results 41 to 50 of about 439,570 (294)

仮想観客インタフェースに会話活性度推定モデルを付与した場の盛り上がり支援システム [PDF]

open access: yes, 2013
Previously, we developed an embodied virtual communication system (EVCOS) for human interaction analysis by synthesis, and confirmed the importance of embodied sharing in avatar-mediated communication.
渡辺 富夫, 瀬島 吉裕, 石井 裕
core   +2 more sources

Kinaesthetic Intersubjectivity: : A dance informed contribution to self-other relatedness and shared experience in nonverbal psychotherapy with an example from Autism [PDF]

open access: yes, 2012
This document is the Accepted Manuscript version of the following article: Rosemarie Samaritter and Helen Payne, ‘Kinaesthetic intersubjectivity: A dance informed contribution to self-other relatedness and shared experience in non-verbal psychotherapy ...
Payne, Helen, Samaritter, Rosemarie
core   +1 more source

Thinking Through the Box: Evaluating a 3D Game to Engage Penetrative Thinking

open access: yesFrontiers in Virtual Reality, 2020
Spatial skills allow us to mentally imagine and manipulate objects and their spatial relations. These skills are crucial in both every day and expert tasks.
Aarohi Pathak   +7 more
doaj   +1 more source

Disciplining the body? Reflections on the cross disciplinary import of ‘embodied meaning’ into interaction design [PDF]

open access: yes, 2008
The aim of this paper is above all critically to examine and clarify some of the negative implications that the idea of ‘embodied meaning’ has for the emergent field of interaction design research.
Markussen, Thomas
core   +1 more source

The Body Social: An Enactive Approach to the Self [PDF]

open access: yes, 2014
This paper takes a new look at an old question: what is the human self? It offers a proposal for theorizing the self from an enactive perspective as an autonomous system that is constituted through interpersonal relations.
Miriam, Kyselo
core   +6 more sources

Personalized Selumetinib Dosing in Pediatric Neurofibromatosis Type 1: Insights From a Pilot Therapeutic Drug Monitoring Study

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Objective To evaluate selumetinib exposure using therapeutic drug monitoring (TDM) in pediatric patients with neurofibromatosis type 1 (NF1) and plexiform neurofibromas (PN), assess interpatient pharmacokinetic variability, and explore the relationship between drug exposure, clinical response, and adverse effects.
Janka Kovács   +8 more
wiley   +1 more source

Hug robot system based on an analysis of hug behavior with approaching humans

open access: yesJournal of Advanced Mechanical Design, Systems, and Manufacturing, 2022
Humans establish embodied interactions, such as bows and handshakes, when they first greet one another and display a feeling of rapport. It is believed that humans construct a relationship that is emotionally acceptable to each other by the ...
Mitsuru JINDAI   +3 more
doaj   +1 more source

Ethnic Differences in the Association Between SOD2 rs4880 and Hepatotoxicity in Pediatric Acute Lymphoblastic Leukemia: A Report From the REDIAL Consortium

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Treatment‐associated hepatotoxicity (TAH) is a common complication of pediatric acute lymphoblastic leukemia (ALL) treatment, but genetic risk factors remain poorly understood. We evaluated the SOD2 rs4880 variant in 544 children with ALL at Texas Children's Hospital. After adjusting for demographic and clinical covariates, the rs4880 C allele
Emily J. Mason   +14 more
wiley   +1 more source

Embodied Musical Interaction [PDF]

open access: yes, 2019
Music is a natural partner to human-computer interaction, offering tasks and use cases for novel forms of interaction. The richness of the relationship between a performer and their instrument in expressive musical performance can provide valuable insight to human-computer interaction (HCI) researchers interested in applying these forms of deep ...
openaire   +2 more sources

The Forum Selection Defense [PDF]

open access: yes, 2014
The central goal of this thesis is creating and testing technology toproduce embodied interaction experiences. Embodied interaction is thesense that we inhabit a digital space with our minds operating on it asif it were our physical bodies, without ...
Sachs, Stephen E.
core   +1 more source

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