Results 31 to 40 of about 28,887 (259)
Conceptual Metaphors for Designing Smart Environments: Device, Robot, and Friend
A metaphor is a design tool that can support designers in forming and exploring new design concepts during the process of designing. Digital technologies embedded in built environments provide an opportunity for environments to be more intelligent and ...
Jingoog Kim, Mary Lou Maher
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Action-control mappings of interfaces in virtual reality: A study of embodied interaction
The development of interface technologies is driven by the goal of making interaction more positive through natural action-control mappings. In Virtual Reality (VR), the entire body is potentially involved for interaction, using such mappings with a ...
Martin Lachmair +3 more
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The Organization of Transitions between Observing and Teaching in the Budo Class
This article is an illustration of the multimodal way in which judo and Brazilian jiu-jitsu teachers manage activity transitions from observing the students to teaching them. The data is collected from three beginner-level judo classes, filmed in Finland
Joonas Tapio Råman
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Designing towards the Unknown: Engaging with Material and Aesthetic Uncertainty
New materials with new capabilities demand new ways of approaching design. Destabilising existing methods is crucial to develop new methods. Yet, radical destabilisation—where outcomes remain unknown long enough that new discoveries become possible—is ...
Danielle Wilde, Jenny Underwood
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A virtual window communication system with pointing function for remote communication
In recent years, video communication systems have found wide application along with cellphones and e-mails for remote communication. Using video communication, partner’s expression and personal space, which are beneficial in providing smooth ...
Shunsuke OTA +3 more
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Embodied Cognition for Autonomous Interactive Robots [PDF]
AbstractIn the past, notions of embodiment have been applied to robotics mainly in the realm of very simple robots, and supporting low‐level mechanisms such as dynamics and navigation. In contrast, most human‐like, interactive, and socially adept robotic systems turn away from embodiment and use amodal, symbolic, and modular approaches to cognition and
openaire +2 more sources
ABSTRACT Background Sickle cell disease (SCD) is a chronic, inherited hemoglobinopathy that requires frequent hospitalization for disease‐related complications. Canadian data on inpatient care is limited. This study compared caregiver‐reported hospital experiences of children with SCD to those with cystic fibrosis (CF), a chronic, autosomal recessive ...
Hailey M. Zwicker +11 more
wiley +1 more source
Thinking Through the Box: Evaluating a 3D Game to Engage Penetrative Thinking
Spatial skills allow us to mentally imagine and manipulate objects and their spatial relations. These skills are crucial in both every day and expert tasks.
Aarohi Pathak +7 more
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ABSTRACT Objective To compare the efficacy and safety of roxarestat versus recombinant human erythropoietin (rhEPO) in the management of renal anemia in patients undergoing maintenance hemodialysis. Methods This was a prospective, open‐label, randomized controlled trial.
Lingling Chen, Junjie Zhu, Qiaonan Ge
wiley +1 more source
ABSTRACT Introduction Pre‐dilution online hemodiafiltration (Pre‐HDF) is predominantly used in Japan, whereas post‐dilution online HDF (Post‐HDF) is more common in Europe. An asymmetric cellulose triacetate (ATA) membrane may improve biocompatibility.
Kenji Sakurai +4 more
wiley +1 more source

