Results 141 to 150 of about 166,558 (245)

Enjoyment, Executive Functions, and Motor Efficiency in Youth Soccer Players: A 15-Week Observational Study. [PDF]

open access: yesChildren (Basel)
Angilletta S   +8 more
europepmc   +1 more source

The hows and whys—A new teaching model for anatomy learning supported by customized 3D printed models

open access: yesAnatomical Sciences Education, EarlyView.
Abstract The advent of three‐dimensional (3D) printing technology has enabled educators to design customized 3D printed models (3DPMs), but the current literature shows conflicting evidence regarding the impact of 3DPMs on students' knowledge acquisition.
Rocky Chun Chung Cheung   +4 more
wiley   +1 more source

Clues and cortices: A pilot study of efficient, low‐cost neuroanatomy escape room design using generative AI

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is notoriously challenging due to its complexity and abstract spatial relationships, often evoking anxiety and frustration among learners. Educational escape rooms, a form of game‐based learning (GBL), can promote engagement and learning but typically require significant faculty time and resources to design.
Robert M. Becker   +2 more
wiley   +1 more source

Moving beyond treatment: pulmonary function, autonomous motivation, and physical activity enjoyment in adults with cystic fibrosis. [PDF]

open access: yesBMC Pulm Med
Gruber W   +7 more
europepmc   +1 more source

Learning beyond the lab: A gamified approach to anatomy education in a museum‐based experience

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy education, traditionally rooted in descriptive instruction and cadaveric dissection, is undergoing a significant transformation through the integration of educational technologies and contemporary pedagogical strategies. Among these, active learning methodologies, such as gamified‐based learning, have emerged as approaches designed to ...
Wendell Nunes da Silva   +3 more
wiley   +1 more source

Guidelines for designing and implementing game‐based learning in comparative anatomy education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Game‐based learning (GBL) is increasingly used in health professions anatomy education to promote engagement, knowledge acquisition, collaboration, and application of knowledge. However, its application to comparative veterinary anatomy remains fragmented, with limited guidance on how games can be systematically designed around the specific ...
Arthur Chin Haeng Lau   +1 more
wiley   +1 more source

Spoilers as Self-Protection: Investigating the Influence of Empathic Distress and Concern for the Self on Spoiler Selection

open access: yesInternational Journal of Communication
Despite the commonly held belief that spoilers detract from the narrative experience, research results have been equivocal. In fact, some research has indicated that spoilers can reduce para-social breakup distress, pointing to the potential of spoilers
Sarah E. Brookes   +2 more
doaj  

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