Results 61 to 70 of about 63,459 (268)

Per‐ and Polyfluoroalkyl Substances (PFAS) Exposure Profiles and Their Predictors in a Study of US Volunteer Firefighters

open access: yesAmerican Journal of Industrial Medicine, EarlyView.
ABSTRACT Introduction Firefighters may experience occupational exposure to per‐ and polyfluoroalkyl substances (PFAS). Volunteer firefighters make up 65% of the US fire service, but their serum PFAS profiles have not been well characterized. This study aims to (1) describe PFAS serum profiles among US volunteer firefighters from 9 states enrolled in ...
Katherine A. Lubina   +16 more
wiley   +1 more source

Towards believable and educational conversations with virtual patients

open access: yesFrontiers in Virtual Reality
Virtual Reality (VR) technology allows the design and application of realistic but adaptive learning environments in medical education. In particular, virtual patient systems have logistical and methodological advantages compared to non-computerized ...
Linda Graf   +3 more
doaj   +1 more source

Sustainable Product Design and Green Marketing: Consumer Responses to Eco-friendly Packaging [PDF]

open access: yesSHS Web of Conferences
In recent years, the “dual‑carbon” goal has driven the global upgrade of sustainable consumption. Eco‑friendly packaging has becom e a key differentiator for FMCG enterprises. However, consumer acceptance varies, and companies face a dilemma of imbalance
Lu Sipei
doaj   +1 more source

The Legislation for Providing Animal Access in Australian Residential Aged Care: It's Not a Zoo

open access: yesAustralian Journal of Social Issues, EarlyView.
ABSTRACT Providing meaningful animal contact to residential aged care facility (RACF) residents is problematic due to a lack of animal policies and National Guidelines. This paper examines how Australian Legislation could influence access to animal contact in RACFs and aims to answer the question, ‘Could current Legislation facilitate the development ...
Wendy Newton   +2 more
wiley   +1 more source

Hold me tight: Towards the detection of the flow experience using a commercial video game controller

open access: yesComputers in Human Behavior Reports
The prolific consumption of video games has inspired a rich body of research to explain their ability to induce satisfying experiences. The flow experience is often defined as a state that encapsulates the essential qualities of engaging gameplay ...
Lazaros Michailidis, Jesus Lucas Barcias
doaj   +1 more source

The Academy Color Encoding System (ACES): A Professional Color-Management Framework for Production, Post-Production and Archival of Still and Motion Pictures

open access: yesJournal of Imaging, 2017
The Academy of Motion Picture Arts and Sciences has been pivotal in the inception, design and later adoption of a vendor-agnostic and open framework for color management, the Academy Color Encoding System (ACES), targeting theatrical, TV and animation ...
Walter Arrighetti
doaj   +1 more source

ESCO, l’iniziativa europea nel campo della semantica delle professioni

open access: yesAIB Studi, 2013
Lo squilibrio tra domanda e offerta di lavoro è oggi più evidente che mai. Uno dei fattori che incide negativamente su questo fenomeno è senza dubbio quello della cattiva o insufficiente rappresentazione dei contenuti lavorativi, che al giorno d’oggi non
Ferruccio Diozzi
doaj   +1 more source

Visualization of Online-Game Players Based on Their Action Behaviors

open access: yesInternational Journal of Computer Games Technology, 2008
We propose a visualization approach for analyzing players' action behaviors. The proposed approach consists of two visualization techniques: classical multidimensional scaling (CMDS) and KeyGraph.
Ruck Thawonmas, Keita Iizuka
doaj   +1 more source

Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira   +7 more
wiley   +1 more source

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