Results 151 to 160 of about 1,323,553 (218)
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Orthographic-Perspective Epipolar Geometry
2021 IEEE/CVF International Conference on Computer Vision (ICCV), 2021In this paper we consider the epipolar geometry between orthographic and perspective cameras. We generalize many of the classical results for the perspective essential matrix to this setting and derive novel minimal solvers, not only for the calibrated ...
Viktor Larsson +2 more
semanticscholar +3 more sources
Algorithm for Epipolar Geometry and Correcting Monocular Stereo Vision Based on a Plane Mirror
Optik, 2021Based on the epipolar geometry of binocular stereo vision, the epipolar geometry of monocular stereo vision with a plane mirror is studied. This paper analyses the imaging principle of monocular stereo vision with a plane mirror, the epipolar constraint ...
Xiao-Feng Feng, Bin Fang
exaly +2 more sources
Epipolar Geometry for Central Catadioptric Cameras
International Journal of Computer Vision, 2002zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Tomáš Pajdla, Tomáš Svoboda
exaly +4 more sources
Video Stabilization Using Epipolar Geometry
ACM Transactions on Graphics, 2012We present a new video stabilization technique that uses projective scene reconstruction to treat jittered video sequences. Unlike methods that recover the full three-dimensional geometry of the scene, this model accounts for simple geometric relations between points and epipolar lines.
Raanan Fattal
exaly +3 more sources
Contour Matching Using Epipolar Geometry
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2000Matching features computed in images is an important process in multiview image analysis. When the motion between two images is large, the matching problem becomes very difficult. In this paper, we propose a contour matching algorithm based on geometric constraints.
Joon Hee Han
exaly +4 more sources
IEEE Sensors Journal, 2023
Simultaneous localization and mapping (SLAM) systems are proposed to estimate mobile robot’ poses and reconstruct maps of surrounding environments. Most SLAM systems assume that their working environments are static.
Fei-Yan Min +4 more
semanticscholar +1 more source
Simultaneous localization and mapping (SLAM) systems are proposed to estimate mobile robot’ poses and reconstruct maps of surrounding environments. Most SLAM systems assume that their working environments are static.
Fei-Yan Min +4 more
semanticscholar +1 more source
End-to-End Light Field Spatial Super-Resolution Network Using Multiple Epipolar Geometry
IEEE Transactions on Image Processing, 2021Light Field (LF) cameras are considered to have many potential applications since angular and spatial information is captured simultaneously. However, the limited spatial resolution has brought lots of difficulties in developing related applications and ...
Shuo Zhang, Song Chang, You-Fang Lin
semanticscholar +1 more source
Epipolar Geometry Guided Highly Robust Structured Light 3D Imaging
IEEE Signal Processing Letters, 2021Structured light (SL) based three-dimensional (3D) imaging technology has been widely employed in many fields of computer vision. However, currently available SL based depth sensors are sensitive to imaging noises, which severely limits the performance ...
Gui-Jin Wang +4 more
semanticscholar +1 more source
Cheirality in epipolar geometry
Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001, 2002The image points in two images satisfy epipolar constraint. However, not all sets of points satisfying epipolar constraint correspond to any real geometry because there can exist no cameras and scene points projecting to given image points such that all image points have positive depth.
Tomás Werner, Tomás Pajdla
openaire +2 more sources
Multi-Angular Epipolar Geometry Based Light Field Angular Reconstruction Network
IEEE Transactions on Computational Imaging, 2020Densely-sampled light field (LF) image is drawing increased attention for its wide applications in 3D reconstruction, digital refocusing, depth estimation, and virtual/augmented reality, et al.
Deyang Liu +4 more
semanticscholar +1 more source

