Results 41 to 50 of about 257,922 (221)

Evolving interesting maps for a first person shooter [PDF]

open access: yes, 2011
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow the design of FPS games of lower development cost with near-infinite replay
Cardamone, Luigi   +4 more
core   +1 more source

Memetic Artificial Bee Colony Algorithm for Large-Scale Global Optimization

open access: yes, 2012
Memetic computation (MC) has emerged recently as a new paradigm of efficient algorithms for solving the hardest optimization problems. On the other hand, artificial bees colony (ABC) algorithms demonstrate good performances when solving continuous and ...
Brest, Janez   +3 more
core   +1 more source

Generating map sketches for strategy games [PDF]

open access: yes, 2015
How can a human and an algorithm productively collaborate on generating game content? In this paper, we try to answer this question in the context of generating balanced and interesting low-resolution sketches for game levels.
16th European Conference on the Applications of Evolutionary Computation   +3 more
core   +1 more source

Version [2.0.0] - [DetPy (Differential evolution tools): A python toolbox for solving optimization problems using differential evolution]

open access: yesSoftwareX
This article presents version 2.0 of the DetPy (Differential Evolution Tools) library, a Python toolbox for solving advanced optimization problems using differential evolution and its variants.
Konrad Groń   +2 more
doaj   +1 more source

Experimental dataset of charge and discharge patterns in a 1200Ah OpzS battery bankZenodo

open access: yesData in Brief
This dataset was generated from experiments on a bank of six 1200 Ah OPzS stationary batteries connected in series to form a 12 V storage system. Each cell was monitored for voltage, temperature, and electrolyte density using a DataTaker DT85M recorder ...
Javier Rocha   +2 more
doaj   +1 more source

Optimizing Team Sport Training With Multi-Objective Evolutionary Computation

open access: yesInternational Journal of Computer Science in Sport, 2021
This research introduces a new novel method for mathematically optimizing team sport training models to enhance two measures of athletic performance using an evolutionary computation based approach.
Connor Mark   +4 more
doaj   +1 more source

Artificial selection methods from evolutionary computing show promise for directed evolution of microbes

open access: yeseLife, 2022
Directed microbial evolution harnesses evolutionary processes in the laboratory to construct microorganisms with enhanced or novel functional traits. Attempting to direct evolutionary processes for applied goals is fundamental to evolutionary computation,
Alexander Lalejini   +3 more
doaj   +1 more source

Prospects for computational steering of evolutionary computation [PDF]

open access: yes, 2002
Currently, evolutionary computation (EC) typically takes place in batch mode: algorithms are run autonomously, with the user providing little or no intervention or guidance. Although it is rarely possible to specify in advance, on the basis of EC theory,
Bullock, Seth   +2 more
core   +2 more sources

Computation Environments, An Interactive Semantics for Turing Machines (which P is not equal to NP considering it) [PDF]

open access: yes, 2012
To scrutinize notions of computation and time complexity, we introduce and formally define an interactive model for computation that we call it the \emph{computation environment}.
Ramezanian, Rasoul
core  

Design Exploration of Initial Bubbles for Higher-Speed Laser-Induced Microjets

open access: yesIEEE Access, 2023
Laser-induced microjets are advantageous for yielding high-speed and convergent microjets shape. However, owing to the need for high-power laser devices, reducing the required laser power is a prerequisite for convenience in practical use.
Tatsumasa Ishikawa   +2 more
doaj   +1 more source

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