Results 151 to 160 of about 14,886 (292)
Evolutionary Tournament-Based Comparison of Learning and Non-Learning Algorithms for Iterated Games [PDF]
Evolutionary tournaments have been used effectively as a tool for comparing game-playing algorithms. For instance, in the late 1970's, Axelrod organized tournaments to compare algorithms for playing the iterated prisoner's dilemma (PD) game.
Sandip Sen +2 more
core
Fully Printed Electrocaloric Heat Pump
A system based on a flexible printed PEDOT:PSS/P(VDF‐TrFE‐CFE) electrocaloric membrane. The membrane periodically alternates between the cold and hot sides following its electrocaloric cycle and successfully generates a temperature difference. The entire fabrication process is industrially scalable, cost‐effective, and based on widely accessible ...
Adrian Agreda +7 more
wiley +1 more source
Finite-Population "Mass-Action" and Evolutionary Stability [PDF]
Nash proposed an interpretation of mixed strategies as the average pure-strategy play of a population of players randomly matched to play a normal-form game.
Axel Bernergard, Karl Wärneryd
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To effectively address the mental health risks associated with public health emergencies, it is crucial to actively manage rumors. This study explores the dynamic evolutionary process of rumor diffusion and its collaborative governance in public health ...
Yalin Wang, Liping Qi, Shaoshuo Cai
doaj +1 more source
Extrusion‐based bioprinting (EBB) has emerged as a versatile biofabrication platform capable of precisely depositing bioinks composed of biomaterials, cells, and bioactive agents to generate patient‐specific, biomimetic skin constructs. This paper presents a state‐of‐the‐art and forward‐looking overview of EBB for wound healing, encompassing printing ...
Hien‐Phuong Le +4 more
wiley +1 more source
Efficiency versus Risk Dominance in an Evolutionary Model with Cheap Talk
Cheap talk;evolutionary game theory;coordination games;risk ...
Vyrastekova, J.
core +1 more source
Naive fictitious play in an evolutionary environment
A fictitious play algorithm with a unit memory length within an evolutionary environment is considered. The aggregate average behavior model is proposed and analyzed.
Ramsza, M.
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Information Transmission Strategies for Self‐Organized Robotic Aggregation
In this review, we discuss how information transmission influences the neighbor‐based self‐organized aggregation of swarm robots. We focus specifically on local interactions regarding information transfer and categorize previous studies based on the functions of the information exchanged.
Shu Leng +5 more
wiley +1 more source
DRIVE‐SAFE evaluates learning‐based, black‐box autonomous driving policies against evolving temporal safety requirements using Signal Temporal Logic robustness metrics. It aggregates distributional robustness measures with domain‐informed weights to guide iterative retraining.
Kristy Sakano +3 more
wiley +1 more source
Evolutionary Stability of Prospect Theory Preferences [PDF]
We demonstrate that in simple 2 X 2 games (cumulative) prospect theory preferences can be evolutionarily stable, i.e. a population of players with prospect theory preferences can not be invaded by more rational players.
Marc Oliver Rieger
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