Results 71 to 80 of about 992 (251)

Timing the Sacred: A Multi‐Step Chronological Framework for the Llullaillaco Inca Burial

open access: yesArchaeometry, EarlyView.
ABSTRACT Absolute radiocarbon dating offers high precision, but its application to historical contexts, such as the Inca civilization, requires a rigorous methodological approach. This research examines methods to enhance chronological accuracy through a case study of artifacts from the Llullaillaco Capacocha sacrifice.
Dominika Sieczkowska‐Jacyna   +9 more
wiley   +1 more source

A Terracotta Mold Discovered in Chartres (France, Eure-et-Loir) with Original Iconography for Apollo

open access: yesLes Carnets de l’ACoSt
In this note, we introduce a mold for a terracotta figurine that represents the god Apollo, whose iconography is unprecedented in the products of central Gaul.
Loïc Androuin, David Wavelet
doaj   +1 more source

Some culture is hiding in plain sight in research on child development

open access: yesBritish Journal of Developmental Psychology, EarlyView.
Abstract Child development is cultural in nature, yet a divide persists between a (cross‐)cultural developmental science niche alongside a seemingly a‐cultural mainstream. In particular, childhood research relying on convenience sampling in often Western, post‐industrial (i.e., WEIRD) societies rarely ventures into issues of culture and context ...
Roman Stengelin
wiley   +1 more source

The Early Upper Palaeolithic open‐air site of Friedrichsdorf‐Seulberg, Germany, in the context of the northern central European Aurignacian

open access: yesBoreas, EarlyView.
Our knowledge of the Early Upper Palaeolithic occupation in northern central Europe is very limited, and recent research at the open‐air site of Friedrichsdorf‐Seulberg in Hesse, Germany, provides important new information on the Aurignacian. The site is rather small (26.5 m2) and spatial analysis identified a central hearth with two associated ...
Tilman Böckenförde   +5 more
wiley   +1 more source

Splatshop: Efficiently Editing Large Gaussian Splat Models

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz   +5 more
wiley   +1 more source

Democratising Multi‐Projector Displays

open access: yesComputer Graphics Forum, EarlyView.
Spatially augmented reality (SAR) transforms large, surround, collaborative experiences out of VR/AR headsets to the real world by merging content from projectors with the physical environment. This detailed state‐of‐the‐art survey reports on the advancements in multi‐projector aggregation and hardware technologies used to achieve SAR and build ...
Aditi Majumder, Muhammad Twaha Ibrahim
wiley   +1 more source

OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS

open access: yesComputer Graphics Forum, EarlyView.
Abstract Recent advances in 3D Gaussian Splatting (3DGS) have achieved state‐of‐the‐art results for novel view synthesis. However, efficiently capturing high‐fidelity reconstructions of specific objects within complex scenes remains a significant challenge.
Haiyi Li   +3 more
wiley   +1 more source

Compactly supported detail field for high quality neural implicit surfaces

open access: yesComputer Graphics Forum, EarlyView.
Abstract Neural implicit surfaces are a powerful tool for encoding a surface as the zero level set of a neural function. Trained using gradient‐descent based optimizers, these methods however suffer from a low‐frequency bias that prevents them to fit fine details of the surface.
Guillaume Coiffier, Justine Basselin
wiley   +1 more source

A stone anthropomorphic artefact from the sub-Neolithic site of Mytkiv Ostriv on the Southern Buh River, Ukraine

open access: yesDocumenta Praehistorica
This article examines the sole anthropomorphic representation associated with the sub-Neolithic Buh-Dniester culture (BDC). It is a conical marl artefact with schematic facial features, perforation, and engraved decoration.
Dmytro Haskevych
doaj   +1 more source

CuRast: Cuda‐Based Software Rasterization for Billions of Triangles

open access: yesComputer Graphics Forum, EarlyView.
Abstract This paper presents a CUDA‐based software rasterizer capable of rendering up to a billion unique triangles, or up to 4 billion instanced triangles, in real time at 60 fps on an RTX 5090. By specifically targeting dense, opaque meshes, our approach is able to outperform the native GPU rasterization pipeline in these scenarios.
M. Schütz   +3 more
wiley   +1 more source

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