Results 91 to 100 of about 864 (228)

Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG

open access: yesComputer Graphics Forum, EarlyView.
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann   +2 more
wiley   +1 more source

Terrain Synthesis and Authoring based on Iso‐Contours

open access: yesComputer Graphics Forum, EarlyView.
Abstract Digital terrains are central to realistic landscape depiction, yet authoring tools must balance perceptual realism with intuitive artistic control. We propose a compact vector‐based representation that models terrain as nested iso‐contours, inspired by geomorphology and cartography.
B. Huftier   +5 more
wiley   +1 more source

NAADF: Globally Illuminated Voxel Worlds Accelerated with Nested Axis‐Aligned Distance Fields

open access: yesComputer Graphics Forum, EarlyView.
Abstract Achieving realistic rendering of 3D scenes in real time using path tracing is challenging due to the high sample count required, with ray tracing as the bottleneck. Focusing on voxels as a geometry representation offers significant opportunities for optimizations, especially for tracing the rays, but also for computing the samples.
A. Ulschmid   +4 more
wiley   +1 more source

Do Graph Drawing Aesthetics Matter for AI? A Replication of Foundational Studies in Graph Readability

open access: yesComputer Graphics Forum, EarlyView.
Abstract Graph drawing aesthetics have traditionally been optimized for human readers, leading to well‐established principles such as reducing edge crossings, enhancing symmetry, and minimizing bends. These criteria shape layout algorithms and define what “readability” means in network visualization.
Sara Di Bartolomeo   +5 more
wiley   +1 more source

Clusterix: A Hybrid Visualization Model for Hierarchically Clustered Networks

open access: yesComputer Graphics Forum, EarlyView.
Abstract We introduce Clusterix, a novel hybrid visualization model for representing hierarchically clustered networks, which also supports directed and weighted edges. Clusterix offers an integrated view of both the network and its full cluster hierarchy by compactly visualizing the cluster inclusion tree enriched with links of the network.
Carla Binucci   +6 more
wiley   +1 more source

Differentiable Randers‐Finsler Eikonal Solvers

open access: yesComputer Graphics Forum, EarlyView.
Abstract Fast and differentiable solvers for anisotropic and asymmetric distance fields are a key primitive in geometry processing, enabling gradient‐based optimization over metrics, drift fields, and downstream objectives that depend on geodesic distances and geodesics.
Barak Gahtan   +2 more
wiley   +1 more source

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