Results 101 to 110 of about 864 (228)

Feedback fluid queues with multiple thresholds

open access: yes, 2016
Ayrık sıra sistemlerinde paket veya iş olarak erişen iş yükü, akışkan kuyruk sistemlerinde sıvıakışı gibi erişir. Bu akışın hızı bir sürekli zaman Markov zinciri tarafından belirlenir. Kabaca,akışkan kuyruk sistemleri birinci ve ikinci derece olmak üzere iki gruba ayrılır.
openaire   +2 more sources

Scalable Computation of Topological Abstractions for Scalar Data

open access: yesComputer Graphics Forum, EarlyView.
Abstract Topological data analysis has become an important tool for large scale scalar data analysis and visualization, efficiently extracting the inherent structure and features of interest of the data. However, with growing dataset sizes and complexity, it is increasingly becoming infeasible to compute topological abstractions of interest in serial ...
M. Will   +6 more
wiley   +1 more source

Progressive Convex Hull Simplification

open access: yesComputer Graphics Forum, EarlyView.
Abstract Convex hulls are useful as tight bounding proxies for a variety of tasks including collision detection, ray intersection, and distance computation. Unfortunately, the complexity of polyhedral convex hulls grows linearly with their input. We consider the problem of conservatively simplifying a convex hull to a specified number of half‐spaces ...
Alec Jacobson
wiley   +1 more source

Health-related quality of life experiences in children with bladder exstrophy-epispadias complex: a Swedish focus group study. [PDF]

open access: yesQual Life Res
Svenninghed U   +6 more
europepmc   +1 more source

A practical algorithm for weighted k‐hulls

open access: yesComputer Graphics Forum, EarlyView.
Abstract The convex hull is a central concept in computational geometry, geometry processing, and generally for summarizing sampled data. Its descriptive power suffers significantly in the presence of noise. The k‐hull, also known as the k‐depth contour in statistics, is the intersection of all half‐spaces that contain all but k data points, i.e. it is
N. Look, H. Meyer, M. Alexa
wiley   +1 more source

CuRast: Cuda‐Based Software Rasterization for Billions of Triangles

open access: yesComputer Graphics Forum, EarlyView.
Abstract This paper presents a CUDA‐based software rasterizer capable of rendering up to a billion unique triangles, or up to 4 billion instanced triangles, in real time at 60 fps on an RTX 5090. By specifically targeting dense, opaque meshes, our approach is able to outperform the native GPU rasterization pipeline in these scenarios.
M. Schütz   +3 more
wiley   +1 more source

HIERARCHICAL LOG BAYESIAN NEURAL NETWORK FOR ENHANCED AORTA SEGMENTATION. [PDF]

open access: yesProc IEEE Int Symp Biomed Imaging
An D, Du P, Gu P, Wang JX, Wang C.
europepmc   +1 more source

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