Results 111 to 120 of about 121,959 (274)

Deep Learning‐Assisted Design of Mechanical Metamaterials

open access: yesAdvanced Intelligent Discovery, EarlyView.
This review examines the role of data‐driven deep learning methodologies in advancing mechanical metamaterial design, focusing on the specific methodologies, applications, challenges, and outlooks of this field. Mechanical metamaterials (MMs), characterized by their extraordinary mechanical behaviors derived from architected microstructures, have ...
Zisheng Zong   +5 more
wiley   +1 more source

Where are all the climate change games? Locating digital games' response to climate change [PDF]

open access: yes, 2017
The burgeoning genre of climate fiction, or ‘cli-fi’, in literature and the arts has begun to attract both scholarly and popular attention. It hasbeen described as ‘potentially [having] crucial contributions to make toward full understanding of the ...
Abraham, Benjamin, Jayemanne, Darshana
core   +1 more source

Smart Flexible Tactile Sensors: Recent Progress in Device Designs, Intelligent Algorithms, and Multidisciplinary Applications

open access: yesAdvanced Intelligent Discovery, EarlyView.
Flexible tactile sensors have considerable potential for broad application in healthcare monitoring, human–machine interfaces, and bioinspired robotics. This review explores recent progress in device design, performance optimization, and intelligent applications. It highlights how AI algorithms enhance environmental adaptability and perception accuracy
Siyuan Wang   +3 more
wiley   +1 more source

Pokémon is Evolving! An investigation into the development of the Pokémon community and expectations for the future of the franchise

open access: yesPress Start, 2017
Pokémon is one of Nintendo’s largest, most influential franchises. With a history ranging more than twenty years, its enormous fan-base spans video and trading card games, anime TV shows and films, amongst other media.
Carina Assunção   +2 more
doaj  

A Comprehensive Survey on the Investigation of Machine-Learning-Powered Augmented Reality Applications in Education

open access: yesTechnologies
Machine learning (ML) is enabling augmented reality (AR) to gain popularity in various fields, including gaming, entertainment, healthcare, and education. ML enhances AR applications in education by providing accurate visualizations of objects.
Haseeb Ali Khan   +4 more
doaj   +1 more source

A Review on Recent Trends of Bioinspired Soft Robotics: Actuators, Control Methods, Materials Selection, Sensors, Challenges, and Future Prospects

open access: yesAdvanced Intelligent Systems, Volume 7, Issue 3, March 2025.
This article reviews the current state of bioinspired soft robotics. The article discusses soft actuators, soft sensors, materials selection, and control methods used in bioinspired soft robotics. It also highlights the challenges and future prospects of this field.
Abhirup Sarker   +2 more
wiley   +1 more source

Conceptualising quality early childhood education: Learning from young children in Brazil and South Africa through creative and play‐based methods

open access: yesBritish Educational Research Journal, EarlyView., 2023
Abstract Early childhood has increasingly been acknowledged as a vital time for all children. Inclusive and quality education is part of the United Nations Sustainable Development Goals, with the further specification that all children have access to quality pre‐primary education.
Laura H. V. Wright   +8 more
wiley   +1 more source

Robust Reinforcement Learning Control Framework for a Quadrotor Unmanned Aerial Vehicle Using Critic Neural Network

open access: yesAdvanced Intelligent Systems, Volume 7, Issue 3, March 2025.
Quadrotor unmanned aerial vehicle control is critical to maintain flight safety and efficiency, especially when facing external disturbances and model uncertainties. This article presents a robust reinforcement learning control scheme to deal with these challenges.
Yu Cai   +3 more
wiley   +1 more source

CALL: FROG 2024 “Gaming the Apocalypse”

open access: yesMedienimpulse
Heuer findet zum 18. Mal die englischsprachige, internationale Spielekonferenz FROG – Future and Reality of Gaming 2024, in Wien statt. Das diesjährige Thema lautet: „Apokalypse“. Globale Erwärmung, eskalierende Konflikte sowie Kriege, oder der mögliche
Katharina Kaiser-Müller
doaj  

Mapping the landscape of telemedicine and technology in behavioral addiction treatment: A bibliometric review

open access: yesProceedings of Singapore Healthcare
Background Behavioral addiction (BA) involves compulsive behaviors causing distress or interference with normal functions, akin to substance addiction. Presently, only gambling and gaming disorders are recognized, necessitating further exploration into ...
Hui Shan Tan, Syidda, Melvyn WB Zhang
doaj   +1 more source

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