Association between video game addiction, stress, and bruxism in adolescents: a cross-sectional study. [PDF]
Güzel C +3 more
europepmc +1 more source
A systematic review of the impact of COVID-19 on the game addiction of children and adolescents. [PDF]
Han TS, Cho H, Sung D, Park MH.
europepmc +1 more source
This article presents dielectric elastomer switch (DES) materials, based on composite thin films. Alignment of graphite flakes due to their physical confinement within the thin films lead to much stronger piezoresistive responses than bulk composites, while their durability exceeds that of conventional liquid‐based DES materials.
Lingyu Liu +3 more
wiley +1 more source
Comparative mediator analysis: establishing links between mathematical thinking and creativity through digital game addiction and violent tendencies across gifted and non-gifted student groups. [PDF]
Er Z, Akin A, Sezgin HS.
europepmc +1 more source
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
Association between game addiction and lifetime psychotic-like experiences among high school students: a cross-sectional study. [PDF]
Lin LH +5 more
europepmc +1 more source
The effects of online game addiction on reduced academic achievement motivation among Chinese college students: the mediating role of learning engagement. [PDF]
Sun RQ, Sun GF, Ye JH.
europepmc +1 more source
Continual Learning for Multimodal Data Fusion of a Soft Gripper
Models trained on a single data modality often struggle to generalize when exposed to a different modality. This work introduces a continual learning algorithm capable of incrementally learning different data modalities by leveraging both class‐incremental and domain‐incremental learning scenarios in an artificial environment where labeled data is ...
Nilay Kushawaha, Egidio Falotico
wiley +1 more source
A comparative interventional study on the effectiveness of acceptance and commitment therapy, emotion-focused therapy, and attachment-based therapy in improving emotion regulation among adolescents with digital game addiction. [PDF]
Güngör S.
europepmc +1 more source

