Results 211 to 220 of about 20,311 (265)
Co-Designing Culturally Grounded Mobile Health Games for Hypertension Management in Indigenous Communities. [PDF]
Graham A, Ikwunne TA, Duval J.
europepmc +1 more source
Evolutionary path from a prisoner's dilemma to a harmony game via hawk-dove games. [PDF]
Király B, Varga T, Garay J.
europepmc +1 more source
Games and Creativity: A Theoretical Framework. [PDF]
Mercier M +2 more
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Leveling up immunization: a systematic review of gamification interventions to improve Human Papillomavirus (HPV) vaccine uptake. [PDF]
Taseen S +3 more
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The Proportion of Game Character and Game Image
exaly +3 more sources
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Modeling believable game characters
2016 IEEE Conference on Computational Intelligence and Games (CIG), 2016The behavior of virtual characters in computer games is usually determined solely by decision trees or finite state machines, which is detrimental to the characters' believability. It has been argued that enhancing the virtual characters with emotions, personalities, and moods, may make their behavior more diverse and thus more believable.
Kersjes, Hanneke, Spronck, Pieter
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