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Win the City Game

2020
Serious games continue to attract the interest of developers and users. This project aims to design a serious game called Win the City to explore famous attractions e.g. buildings in the city of Valletta in Malta. The Adobe PhoneGap, Google Maps API, and Firebase platform for Android were used to design the prototype for the game.
Foaad Haddod, Alexiei Dingli
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The World City of Gaming

UNLV Gaming Research & Review Journal, 2012
There are many routes to world city status. Most places get there by being financial, trade, or manufacturing hubs, or as is the case with the biggest and most connected world cities, a concentration of all three. Las Vegas took a different path. It achieved world city status via one key sector—gaming.
Lang, Robert E., Nicholas, Christina
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The Games Cities Play

Journal of Canadian Studies, 2001
The accumulated rust and dust of Toronto's derelict port received a reprieve on 13 July 2001, when the International Olympic Committee awarded the Games of 2008 to Beijing. In Toronto, the resulting gloom was not just because of dashed hopes for hosting 19 days of swimming, sprinting and sweating. Rather, the Olympics were seen as the latest, best hope
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City Gaming and Participation

2017
Technologies are transforming architecture into a more reactive and evolutionary organism, able to interact in real time with multiple agents such as the environment, time or user needs. Architecture moves towards the performative (Kolarevic and Malkawi in Performative architecture: beyond instrumentality, Routledge, London, 2004) or a performative ...
Areti Markopoulou   +3 more
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Wandering about the city, multi-playing a game

CCNC 2006. 2006 3rd IEEE Consumer Communications and Networking Conference, 2006., 2006
The increasing availability of network connectivity and the simultaneous improvement in hardware miniaturization are promoting the growth of mobile entertainment. Consumers wandering about the city desire to participate in multi-player games through applications that should guarantee high playability standards.
CACCIAGUERRA, STEFANO   +3 more
openaire   +2 more sources

Games for Cities – The Circular City Game Jam

2017
How can city games staged in public spaces activate citizens around the theme of the circular economy? That was the central question explored in the Games for Cities training school and game jam that took place October 10-14 in Amsterdam. The event was organized as part of the Games for Cities project, in close cooperation with the Play & Civic ...
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Games for Cities – The Inclusive City Game Jam

2017
How do you design useful games for a neighborhood that houses about 170 different nationalities? This question shaped The Inclusive City Game Jam held on the 23rd and 24th of November 2016 in the Stadstuin Klopvaart in the Utrecht neighborhood of Overvecht.
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Games for Cities – The Citizen City Game Jam

2017
What obstacles for game designers arise from the tension between gathering data from citizens and addressing a non-digital but spatially defined audience? This question arose during the Games for Cities game jam held on the 22nd and 23rd of march at the Designhuis in Eindhoven.
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Sustainability in City-Building Games

DiGRA Digital Library, 2022
Morgan Cox, José P. Zagal
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