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Journal of Canadian Studies, 2001
The accumulated rust and dust of Toronto's derelict port received a reprieve on 13 July 2001, when the International Olympic Committee awarded the Games of 2008 to Beijing. In Toronto, the resulting gloom was not just because of dashed hopes for hosting 19 days of swimming, sprinting and sweating. Rather, the Olympics were seen as the latest, best hope
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The accumulated rust and dust of Toronto's derelict port received a reprieve on 13 July 2001, when the International Olympic Committee awarded the Games of 2008 to Beijing. In Toronto, the resulting gloom was not just because of dashed hopes for hosting 19 days of swimming, sprinting and sweating. Rather, the Olympics were seen as the latest, best hope
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2017
Technologies are transforming architecture into a more reactive and evolutionary organism, able to interact in real time with multiple agents such as the environment, time or user needs. Architecture moves towards the performative (Kolarevic and Malkawi in Performative architecture: beyond instrumentality, Routledge, London, 2004) or a performative ...
Areti Markopoulou +3 more
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Technologies are transforming architecture into a more reactive and evolutionary organism, able to interact in real time with multiple agents such as the environment, time or user needs. Architecture moves towards the performative (Kolarevic and Malkawi in Performative architecture: beyond instrumentality, Routledge, London, 2004) or a performative ...
Areti Markopoulou +3 more
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Wandering about the city, multi-playing a game
CCNC 2006. 2006 3rd IEEE Consumer Communications and Networking Conference, 2006., 2006The increasing availability of network connectivity and the simultaneous improvement in hardware miniaturization are promoting the growth of mobile entertainment. Consumers wandering about the city desire to participate in multi-player games through applications that should guarantee high playability standards.
CACCIAGUERRA, STEFANO +3 more
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Games for Cities – The Circular City Game Jam
2017How can city games staged in public spaces activate citizens around the theme of the circular economy? That was the central question explored in the Games for Cities training school and game jam that took place October 10-14 in Amsterdam. The event was organized as part of the Games for Cities project, in close cooperation with the Play & Civic ...
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Games for Cities – The Inclusive City Game Jam
2017How do you design useful games for a neighborhood that houses about 170 different nationalities? This question shaped The Inclusive City Game Jam held on the 23rd and 24th of November 2016 in the Stadstuin Klopvaart in the Utrecht neighborhood of Overvecht.
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Games for Cities – The Citizen City Game Jam
2017What obstacles for game designers arise from the tension between gathering data from citizens and addressing a non-digital but spatially defined audience? This question arose during the Games for Cities game jam held on the 22nd and 23rd of march at the Designhuis in Eindhoven.
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Sustainability in City-Building Games
DiGRA Digital Library, 2022Morgan Cox, José P. Zagal
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Games for Cities – The Inclusive City Game Talk Show
2017This post will deal with The Inclusive City Game Talk Show held on the 23rd of November 2016 at Wijk & Co. in Utrecht Overvecht. Like the preceding event in Amsterdam, the talk show was moderated by Utrecht University’s Michiel de Lange and it brought together local and national experts (such as municipal workers or representatives of local ...
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Pox and the City: A social history game
2013 Digital Heritage International Congress (DigitalHeritage), 2013Video games have the potential to immerse players in an interactive world. However, educational history games have been fairly limited in their approach and have tended to ignore the social and cultural aspects of history. Pox and the City is a prototype role playing game that explores narrative and gameplay strategies in order to focus on the social ...
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