Immersive virtual reality health games: a narrative review of game design. [PDF]
High quality head-mounted display based virtual reality (HMD-VR) has become widely available, spurring greater development of HMD-VR health games. As a behavior change approach, these applications use HMD-VR and game-based formats to support long-term ...
Tao G +4 more
europepmc +2 more sources
CFI: a VR motor rehabilitation serious game design framework integrating rehabilitation function and game design principles with an upper limb case. [PDF]
Virtual reality (VR) Rehabilitation holds the potential to address the challenge that patients feel bored and give up long-term rehabilitation training. Despite the introduction of gaming elements by some researchers in rehabilitation training to enhance
Zhang C, Yu S, Ji J.
europepmc +2 more sources
While there has been increasing interest in the use of gamification in mental health care, there is a lack of design knowledge on how elements from games could be integrated into existing therapeutic treatment activities in a manner that is balanced and ...
Siriaraya P +10 more
europepmc +2 more sources
Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic Review.
Background Serious video games have now been used and assessed in clinical protocols, with several studies reporting patient improvement and engagement with this type of therapy.
Vieira C +3 more
europepmc +2 more sources
Automated Game Design Learning [PDF]
While general game playing is an active field of research, the learning of game design has tended to be either a secondary goal of such research or it has been solely the domain of humans.
Mateas, Michael +2 more
core +2 more sources
Existential Transformational Game Design: Harnessing the “Psychomagic” of Symbolic Enactment [PDF]
This paper explores indexical symbolic enactment as a way to promote authenticity and inner balance through digital games. Drawing on research from cognitive anthropology, neurobiology, and psychology, the following presents an argument for why and how ...
Doris C. Rusch +2 more
doaj +2 more sources
Application of Variational AutoEncoder (VAE) Model and Image Processing Approaches in Game Design. [PDF]
Mak HWL, Han R, Yin HHF.
europepmc +3 more sources
ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design [PDF]
Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform challenging creative
P. Lanzi, D. Loiacono
semanticscholar +1 more source
Effectiveness of digital educational game and game design in STEM learning: a meta-analytic review
Digital educational games exhibit substantial promise in advancing STEM education. Nevertheless, the empirical evidence on both the efficacy of digital game-based learning and its designs in STEM education is characterized by notable inconsistencies ...
Yang Gui +5 more
semanticscholar +1 more source

