Results 81 to 90 of about 194,492 (310)
Objective The study aimed to identify symptom‐based predictors of dry eye disease (DED) signs in the Sjögren's International Collaborative Clinical Alliance (SICCA) cohort. Methods We performed a retrospective analysis examining 16 ocular symptoms (most graded 0–4) and artificial tear (AT) use (graded 0–3) as predictors of DED signs (abnormal ocular ...
Pragnya R. Donthineni +7 more
wiley +1 more source
[[abstract]]Along with the technical progress, the computer game was no longer layed by just one single people. Because of the popularity of Internet, the traditional game type changed and was replaced by on-line game.
fan chao kai
core
Serious games design: A mapping of the problems novice game designers experience in designing games
Journal of e-Learning and Knowledge Society, Vol 11, No 3 (2015): Gamification and Serious Game for ...
Sevasti Theodosiou, Ilias Karasavvidis
openaire +2 more sources
Immunosuppressive Drug Use in Limited Systemic Sclerosis: An International Survey
Objective Current guidelines recommend immunosuppressive treatment for diffuse cutaneous systemic sclerosis but are less clear on their use in limited cutaneous systemic sclerosis (lcSSc) in the absence of internal organ complications. We conducted an international survey to understand current immunosuppressive drug prescribing patterns in lcSSc ...
Sabrina Hoa +3 more
wiley +1 more source
Gaming Science: Exploring the Intersection of Science and Video Games
Editorial for the thematic issue Gaming Science: Exploring the Intersection of Science and Video Games.
Ivo Pezlar, Helena Bendová
doaj +1 more source
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source
One way to understand games better is to experiment with their design. While experimental game design is part of most game design, this chapter focuses on ways in which it can become a method to perform academic enquiry, eliciting deeper principles for ...
Waern, Annika,, Back, Jon,
core
Game taskification for crowdsourcing. A design framework to integrate tasks into digital games [PDF]
LAUREA MAGISTRALEI sistemi di crowdsourcing game-based sono una categoria ampia. Ne fanno parte tutti i sistemi che richiedono ai propri utenti di completare una attività per crowdsourcing ed incentivano la partecipazione attraverso giochi e tecniche di
Quecke, Anna
core
Predicting extreme defects in additive manufacturing remains a key challenge limiting its structural reliability. This study proposes a statistical framework that integrates Extreme Value Theory with advanced process indicators to explore defect–process relationships and improve the estimation of critical defect sizes. The approach provides a basis for
Muhammad Muteeb Butt +8 more
wiley +1 more source
The tribological behavior of 100Cr6 steel spheres textured via Vickers microindentation is evaluated under lubricated sliding by varying both dimple size and density. Fine and dense textures significantly reduce friction across all lubrication regimes, while large dimples increase it.
Farideh Davoodi +3 more
wiley +1 more source

