Results 21 to 30 of about 116,613 (254)
This study aimed to analyse the main four major components of the Technology Acceptance Model (TAM) in study participants (N = 275). Study participants are students who enrolled in the full online Micro-Credential Developer Program and participated ...
Stella Stefany+3 more
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This study examines the contemporary condition of Indonesian local game developers as a part of the national creative workers. The case study method is applied in parallel with the participant’s observation and the results were retrieved by exploring ...
Sandy Allifiansyah
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Lightning Effects Technique Comparison in Unity 3D
Game developer team especially indie game developer mostly has small number of members and sometimes unbalanced team composition. Sometimes it has more artist than programmer, sometimes it is the opposite. At the same time, consumer will choose game that
Syauqi Hidayatul Hakim+1 more
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Evaluation of Algorithms for Randomizing Key Item Locations in Game Worlds
In the past few years, game randomizers have become increasingly popular. In general, a game randomizer takes some aspect of a game that is usually static and shuffles it somehow.
Caleb H. Johnson+3 more
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Minat baca warga Indonesia semakin naik setiap tahunnya. Hal ini merupakan salah satu tanda peluang bagi game naratif untuk semakin berkembang di era digital seperti sekarang.
Donny Maulana+2 more
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This text presents the thoughts that led to the realization of the video game Attack of the bric-a-brac. From the analysis of the progressive opacity of the border between player and developer to contemporary practices of reappropriation and diversion of
Tatiana Vilela dos Santos
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Mitologi Dalam Video Game: Pesan-pesan Politik Dalam Video Games Amerika Serikat
Video Game, especially in Indonesia, has been long seeing as kid toy with minimum or no psychological impact to the player. This view is a serious mistake since video game able to transmit violence message to political message into their audience or ...
Fajriannoor Fanani
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Citizen science games are an increasingly popular form of citizen science, in which volunteer participants engage in scientific research while playing a game. Their success depends on a diverse set of stakeholders working together-scientists, volunteers,
Joshua Aaron Miller+3 more
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The research is designed to determine the extent to which game reviews on the Steam platform can be used as a means of discerning the common needs of players and any flaws in existing games.
Xinge Tong
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The Game “Quiz Besemah” Sebagai Media Untuk Memperkenalkan Budaya Kota Pagar Alam
Pagar Alam City has great potential in the field of tourism, both natural and cultural tourism. Pagar Alam City is also known as one of the Besemah tribal areas with various cultural heritages.
Lendy Rahmadi, Medi Triawan
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