Results 41 to 50 of about 1,071,271 (392)

How to Optimize the Commission Allocation

open access: yesITM Web of Conferences, 2017
in this paper, the commission allocation mechanism between the mobile application store and the mobile application developer is studied under the game theory.
Yi Lan, Li Wan-Ling
doaj   +1 more source

Pembuatan Game Kluyuran di Kediri Berbasis Android Dan C#

open access: yesJurnal Informatika dan Multimedia, 2016
Minat masyarakat begitu besar terhadap permainan game sangat disayangkan apabila dalam pengembangan game sebagian besar hanya dikembangkan oleh developer game dari luar negri, sedangkan dalam pembuatan game sendiri tidaklah cukup sulit untuk dipelajari.
Ashafidz Fauzan Dianta
doaj   +1 more source

"A step into the abyss" Transmedia in the UK Games and Television Industries [PDF]

open access: yes, 2016
This article uses a media industries studies perspective to investigate the current state of transmedia production in the UK. Analysing the discursive statements of a range of industry participants from both UK television and games industries, the ...
Johnston, Keith M, Phillips, Tom
core   +1 more source

Developing a Serious Game for Rail Services: Improving Passenger Information During Disruption (PIDD)

open access: yesInformation, 2023
Managing passenger information during disruption (PIDD) is a significant factor in running effective and quick-to-recover rail operations. Disruptions are unpredictable, and their timely resolution is ultimately dependent on the expert knowledge of ...
Ben Clegg   +2 more
doaj   +1 more source

PREFABRICATED HOUSING SUBSIDY ANALYSIS IN CHINA BASED ON AN EVOLUTIONARY GAME MODEL

open access: yesJournal of Civil Engineering and Management, 2021
Prefabricated housing and cast-in-site housing are two alternatives for selection by developers and customers. The government, as the policy maker, creates incentive policies to encourage developers and customers to choose prefabricated housing.
Kaicheng Shen   +3 more
semanticscholar   +1 more source

The Game Walkthrough Corpus (GWTC) – A Resource for the Analysis of Textual Game Descriptions

open access: yesJournal of Open Humanities Data, 2021
We present the Game Walkthrough Corpus (GWTC), which contains 12,295 unique walkthrough documents covering 6,117 games. For each game walkthrough, we provide frequencies of unigrams and bigrams, treating the walkthrough document as a Bag of Words.
Manuel Burghardt, Jochen Tiepmar
doaj   +1 more source

A cross‐faculty simulation model for authentic learning [PDF]

open access: yes, 2011
This paper proposes a cross‐faculty simulation model for authentic learning that bridges the gap between short group‐based simulations within the classroom and longer individual placements in professional working contexts.
Andrew Middleton   +9 more
core   +1 more source

Video game preservation in the UK: a survey of records management practices [PDF]

open access: yes, 2014
Video games are a cultural phenomenon; a medium like no other that has become one of the largest entertainment sectors in the world. While the UK boasts an enviable games development heritage, it risks losing a major part of its cultural output through ...
Bachell, Alasdair, Barr, Matthew
core   +3 more sources

Development of Game-Robot

open access: yesJournal of Robotics and Mechatronics, 1992
Currently, it is hoped that a robot, which can work together with humans or directly for humans, will be developed because of changing societal needs. Therefore, a robot environment as a human peripheral is necessary. Some of its functions must provide intimacy with humans.
Mitsumasa YODA, Yasuhito SHIOTA
openaire   +2 more sources

THE MOBILE SERIOUS GAME “EASY HTML”: SCENARIOS AND PERSPECTIVES [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2020
The principle of gamification is very simple: it is a matter of using the game or its principles to facilitate learning. In our case, we are talking about mobile serious games (MSG), and more specifically the creation of scenarios to succeed this MSG. We
C. Meftah   +3 more
doaj   +1 more source

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