Results 81 to 90 of about 1,746,301 (371)

Game Play Schemas: From Player Analysis to Adaptive Game Mechanics

open access: yesInternational Journal of Computer Games Technology, 2008
Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes ...
Craig A. Lindley   +1 more
doaj   +1 more source

Virtual Reality and game engines for interactive data visualization and event displays in HEP, an example from the ATLAS experiment [PDF]

open access: yesEPJ Web of Conferences, 2019
Interactive 3D data visualization plays a key role in HEP experiments, as it is used in many tasks at different levels of the data chain. Outside HEP, for interactive 3D graphics, the game industry makes heavy use of so-called “game engines”, modern ...
Riccardo Maria Bianchi   +3 more
doaj   +1 more source

Visualization Methods of Information Regarding Academic Publications, Research Topics, and Authors

open access: yesProceedings, 2022
Displaying search results in a vertical list, existing academic search engines do not reveal deeper insight into searched topics such as their connections with other topics.
Hojung (Ashley) Kwon
doaj   +1 more source

Adipose Mesenchymal Stem Cell‐Derived Exosomes in Conjunction with Roflumilast Ameliorate Chronic Kidney Disease Through the Modulation of Fibrosis and Inflammation

open access: yesAdvanced Biology, EarlyView.
The novelty of this study showed that the injection of exosomes produced from ADMSCs in combination with Roflumilast poses a more favorable therapeutic outcome for CKD induced by Adriamycin, compared to therapy with exosomes or Roflumilast alone. Roflumilast and exosomes treatment lowered the expression of the apoptotic, fibrotic, and inflammatory ...
Mohamed Ali   +5 more
wiley   +1 more source

Pengembangan Media Animasi Interaktif 3(Tiga) Dimensi Sebagai Alat Bantu Ajar Mata Pelajaran IPA Kelas VII Menggunakan Blender Game Engine [PDF]

open access: yes, 2015
— Penggunaan Alat peraga sering digunakan pada pelajaran IPA, terutama pada materi kerangka manusia ataupun rangka gerak. Alat peraga tentu memiliki batas waktu, hingga menjadi rusak namun penggunaan alat peraga tidak setiap hari digunakan untuk kegiatan
Affandi, U. C. (Usman)   +1 more
core   +1 more source

GAMYGDALA: An Emotion Engine for Games [PDF]

open access: yesIEEE Transactions on Affective Computing, 2014
In this paper we present GAMYGDALA, an emotional appraisal engine that enables game developers to easily add emotions to their Non-Player Characters (NPC). Our approach proposes a solution that is positioned between event coding of affect, where individual events have predetermined annotated emotional consequences for NPCs, and a full blown cognitive ...
Popescu, A.   +2 more
openaire   +4 more sources

Bridging Nature and Technology: A Perspective on Role of Machine Learning in Bioinspired Ceramics

open access: yesAdvanced Engineering Materials, EarlyView.
Machine learning (ML) is revolutionizing the development of bioinspired ceramics. This article investigates how ML can be used to design new ceramic materials with exceptional performance, inspired by the structures found in nature. The research highlights how ML can predict material properties, optimize designs, and create advanced models to unlock a ...
Hamidreza Yazdani Sarvestani   +2 more
wiley   +1 more source

Methods for optimizing the performance of Unity 3D game engine based on third-person perspective game

open access: yesJournal of Computer Sciences Institute, 2017
Game optimization is one of the most important aspects of their creation. The article describes methods to optimize Unity Engine using third person perspective game as an example.
Krzysztof Siarkowski   +2 more
doaj   +1 more source

Consolidate Overview of Ribonucleic Acid Molecular Dynamics: From Molecular Movements to Material Innovations

open access: yesAdvanced Engineering Materials, EarlyView.
Molecular dynamics simulations are advancing the study of ribonucleic acid (RNA) and RNA‐conjugated molecules. These developments include improvements in force fields, long‐timescale dynamics, and coarse‐grained models, addressing limitations and refining methods.
Kanchan Yadav, Iksoo Jang, Jong Bum Lee
wiley   +1 more source

Perancangan Game First Person Shooter 3D “Zombie Hunter” dengan Menggunakan Metode A*

open access: yesJ-Intech (Journal of Information and Technology), 2017
Video Game adalah sebuah permainan dengan tampilan sebuah gambar atau visual yang dapat memberikan respon balik jika diberikan perintah-perintah tertentu menggunakan alat kontrol pada seperangkat sistem elektronik. Game First Person Shooter (FPS) adalah
Ryan Mahendra Kusuma Putra
doaj  

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