Results 111 to 120 of about 891,783 (321)

The locative dystopia [PDF]

open access: yes, 2004
Locative media uses portable, networked, location aware computing devices for user-led mapping and artistic interventions in which geographical space becomes its canvas.
Hemment, Drew
core  

Comparative Study of Experimental Methods for Measuring Thermal Properties of 100Cr6 Steel Powders

open access: yesAdvanced Engineering Materials, EarlyView.
This study investigates the thermal properties of 100Cr6 steel in both bulk and powder forms. Measuring the very low thermal conductivity typically exhibited by powders poses significant challenges. To address this, two novel measurement techniques—temperature gradient and finite laser pulse response—are introduced and evaluated by comparison with the ...
Junsheng Zhuo   +8 more
wiley   +1 more source

The location model with two periods of price competition [PDF]

open access: yes
Game Theory;Location Theory;Nash Equilibrium;Price ...
Webers, H.M.
core   +1 more source

Microstructural Evolution and Mechanical Properties of a Medium‐Manganese Steel Manufactured by Laser‐Based Powder Bed Fusion of Metals

open access: yesAdvanced Engineering Materials, EarlyView.
Fe–12Mn–0.2C medium‐manganese steel is processed by laser‐based powder bed fusion of metals using blended as well as pre‐alloyed powder. Various scanning speeds are used to determine the influence of energy deposition rate on microstructure and mechanical properties.
Leoni Hübner   +4 more
wiley   +1 more source

What's in a game: Video game visual-spatial demand location exhibits a double dissociation with reading speed

open access: yesActa Psychologica, 2023
This research sought to clarify the nature of the relationship between video game experience, attention, and reading. Previous studies have suggested playing action video games can improve reading ability in children with dyslexia.
Shaylyn Kress   +3 more
doaj  

Complementing Solutions for Facility Location Optimization via Video Game Crowdsourcing and Machine Learning Approach [PDF]

open access: gold, 2023
Mariano Vargas-Santiago   +3 more
openalex   +1 more source

Heterogeneous Facility Location Games

open access: yes, 2020
We study heterogeneous $k$-facility location games. In this model there are $k$ facilities where each facility serves a different purpose. Thus, the preferences of the agents over the facilities can vary arbitrarily. Our goal is to design strategy proof mechanisms that place the facilities in a way to maximize the minimum utility among the agents. For $
Anastasiadis, Eleftherios   +1 more
openaire   +2 more sources

Ultrahigh Piezoelectricity in Truss‐Based Ferroelectric Ceramics Metamaterials

open access: yesAdvanced Functional Materials, Volume 35, Issue 12, March 18, 2025.
By leveraging the unique combination of polarization direction and loading state, ultrahigh piezoelectricity is achieved through careful tuning of the relative density and scaling ratio in truss‐based ferroelectric metamaterials. This approach enables the simultaneous realization of extremely high piezoelectric constants and ultralow dielectric ...
Jiahao Shi   +6 more
wiley   +1 more source

Usability of Context-Aware Mobile Educational Game

open access: yesKnowledge Management & E-Learning: An International Journal, 2011
Ubiquitous learning is an innovative approach that combines mobile learning and context-awareness, can be seen as kind of location-based services, first detects user’s location, knows surrounding context, and gets learning profile, and then provides the ...
Ching-Wen Chen   +4 more
doaj  

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