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Sequential location games

The RAND Journal of Economics, 2011
We study location games where market entry is costly and occurs sequentially, and where consumers are nonuniformly distributed over the unit interval. We show that for certain classes of densities, including monotone and—under some additional restrictions—hump‐shaped and U‐shaped ones, equilibrium locations can be determined independently of when they ...
Loertscher, S., Muehlheusser, G.
openaire   +2 more sources

Location, location, location [location-based games]

IEEE Spectrum, 2006
This paper discusses the latest development in the gaming industry, called mobile gaming. One of the first so-called location-based games is called Raygun, from the Washington-based game developer, GloVentures LLC. Raygun is played with a mobile device such as a cellphone or a PDA, and uses GPS technology to transform the real world into a virtual ...
openaire   +1 more source

LOCATION GAME ON THE PLANE

International Game Theory Review, 2003
We analyze Hotelling's duopoly model on the plane. There are two players (firms) located in different points inside a circle and the customers are distributed with some density in it. The solution of two game-theoretic problems is derived. The first problem is to find the equilibrium prices for the homogeneous goods, and the second problem is to find ...
Mazalov, Vladimir, Sakaguchi, Minoru
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Continuous Strategy Games as Location Games

Journal of Economic Theory, 1995
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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A Location Game on Disjoint Circles

SSRN Electronic Journal, 2007
Two players are endowed with resources for setting up N locations on K identical circles, with N > K ≥ 1. The players alternately choose these locations (possibly in batches of more than one in each round) in order to secure the area closer to their locations than that of their rival's.
MARCIN DZIUBIŃSKI   +2 more
openaire   +3 more sources

Location Invariance and Games with Ambiguity

SSRN Electronic Journal, 2023
This paper proposes that the ambiguity reflected by a set of priors remains unchanged when the set is translated within the probability simplex, i.e. ambiguity is location invariant. This unifies and generalises numerous influential definitions of ambiguity in the literature.
Hartmann, Lorenz, Kelsey, David
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Noncooperative facility location games

Operations Research Letters, 2007
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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